| Commit message (Expand) | Author | Age | Files | Lines |
* | GDScript: Refactor "GD" class prefix to "GDScript" | Rémi Verschelde | 2017-11-16 | 1 | -1911/+0 |
* | When script changes, defer tree updating. Fixes #9704 | Juan Linietsky | 2017-11-15 | 1 | -2/+3 |
* | Move singleton management from ProjectSettings to Engine | Leon Krause | 2017-11-14 | 1 | -3/+4 |
* | Add support for the TAU constant. Fixes #12094. | Goutte | 2017-11-12 | 1 | -0/+2 |
* | Removes Script::get_node_type() | Jerome67000 | 2017-10-25 | 1 | -5/+0 |
* | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -103/+1 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -8/+6 |
* | GDScript: More reliable check if loading a template. | Andreas Haas | 2017-08-24 | 1 | -1/+1 |
* | Removed unnecessary returns and break statements | Wilson E. Alvarez | 2017-08-22 | 1 | -1/+2 |
* | Revive inspector property evaluation | Pedro J. Estébanez | 2017-08-16 | 1 | -1/+1 |
* | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -7/+7 |
* | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson | 2017-07-22 | 1 | -1/+1 |
* | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -4/+4 |
* | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | 2017-07-17 | 1 | -1/+1 |
* | Add ability to use custom script templates. | Andreas Haas | 2017-06-13 | 1 | -0/+5 |
* | GDScript: Use "is" keyword for type checking. | Andreas Haas | 2017-05-27 | 1 | -0/+1 |
* | fixed a bug where saving a GDScript file crashed the editor | Karroffel | 2017-04-24 | 1 | -2/+5 |
* | re-added MultiScript | Karroffel | 2017-04-24 | 1 | -2/+2 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -2/+2 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -595/+474 |
* | Inf and NaN support added to GDScript. | Saracen | 2017-02-28 | 1 | -0/+4 |
* | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -2/+2 |
* | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
* | Merge pull request #6845 from karroffel/master | Juan Linietsky | 2017-01-14 | 1 | -0/+1 |
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| * | pattern matcher: Implemented backend | Karroffel | 2017-01-11 | 1 | -0/+1 |
* | | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -4/+6 |
* | | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky | 2017-01-14 | 1 | -1/+1 |
* | | Implicit inheritance now defaults to Resource, will error for node scripts if... | Juan Linietsky | 2017-01-12 | 1 | -0/+2 |
* | | uses the global thread to protect the instacnes map in GDScript, closes #4615 | Juan Linietsky | 2017-01-10 | 1 | -3/+43 |
* | | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -2/+2 |
* | | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -4/+4 |
* | | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -9/+9 |
* | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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* | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky | 2016-09-07 | 1 | -1/+1 |
* | More visual script work | Juan Linietsky | 2016-08-25 | 1 | -0/+9 |
* | Proper function/property selection in visual script editing for property. | Juan Linietsky | 2016-08-23 | 1 | -0/+35 |
* | Brand new networked multiplayer | Juan Linietsky | 2016-08-19 | 1 | -1/+45 |
* | Merge pull request #6055 from eska014/native-bind-rettype | Rémi Verschelde | 2016-08-08 | 1 | -1/+1 |
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| * | Allow documenting unexposed return types in bind_native_method | eska | 2016-08-06 | 1 | -1/+1 |
* | | Added a simpler way to do sub-functions in both visual and gdscript with the ... | Juan Linietsky | 2016-08-08 | 1 | -1/+30 |
* | | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky | 2016-08-02 | 1 | -0/+17 |
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* | Fixed reloading of tool scripts within editor, they should work much better n... | Juan Linietsky | 2016-07-20 | 1 | -2/+16 |
* | Fix bug in inner class reference, closes #1411 | Juan Linietsky | 2016-06-28 | 1 | -4/+9 |
* | Fix extends issue, closes #4026 | Juan Linietsky | 2016-06-28 | 1 | -0/+4 |
* | Add "bool" to GDScript reserverd keywords | Andreas Haas | 2016-06-24 | 1 | -0/+1 |
* | Changed reload logic to auto-hard-reload scripts on save. It's simpler to use... | Juan Linietsky | 2016-06-13 | 1 | -0/+5 |
* | -Ability to reload (and soft reload) tool scripts. Please test! | Juan Linietsky | 2016-06-08 | 1 | -0/+107 |