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* Clear SelfList when destroying GDScriptLanguagekobewi2023-06-121-0/+2
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* GDScript: Fix template_debug compilation with TOOLS/DEBUG macro mismatchRémi Verschelde2023-04-281-2/+2
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* Add support for static variables in GDScriptGeorge Marques2023-04-271-6/+121
| | | | | | | | | | Which allows editable data associated with a particular class instead of the instance. Scripts with static variables are kept in memory indefinitely unless the `@static_unload` annotation is used or the `static_unload()` method is called on the GDScript. If the custom function `_static_init()` exists it will be called when the class is loaded, after the static variables are set.
* Improve and fix GDScript documentation generation & behaviorocean (they/them)2023-04-211-166/+11
| | | | | | Removes documentation generation (docgen) from the GDScript compiler to its own file. Adds support for GDScript enums and signal parameters and quite a few other assorted fixes and improvements.
* GDScript: Change parser representation of class extendsDmitrii Maganov2023-03-131-3/+3
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* Prevent cache corruption when saving resources in the editorYuri Sizov2023-03-081-2/+4
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* Remove unused `ScriptLanguage` methodsvoidedWarranties2023-02-261-5/+0
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* Merge pull request #72867 from vnen/gdscript-limit-call-depthYuri Sizov2023-02-171-1/+1
|\ | | | | GDScript: Add limit to call depth
| * GDScript: Add limit to call depthGeorge Marques2023-02-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | The hard limit is set at 2048 depth which seems sensible between legitimate recursive calls while still avoiding a crash because of a stack overflow in most of the cases. Note that it is still possible to reach the stack limit and get an overflow before reaching a call depth. This is intended as a half-way measure to stop crashing in most cases, since there's no reliable nor portable way to check the amount of stack memory left.
* | GDScript: Remove `treat_warnings_as_errors` project settingDanil Alexeev2023-02-101-1/+0
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* Merge pull request #65910 from KoBeWi/gdsusRémi Verschelde2023-02-031-2/+12
|\ | | | | Cleanup function state connections when destroying instance
| * Cleanup function state connections when destroying instancekobewi2022-12-021-2/+12
| | | | | | | | Co-authored-by: Adam Scott <ascott.ca@gmail.com>
* | Merge pull request #72444 from reduz/fix-global-class-parsingRémi Verschelde2023-01-311-13/+83
|\ \ | | | | | | | | | Fix global script class parsing.
| * | Fix global script class parsing.Juan Linietsky2023-01-311-13/+83
| | | | | | | | | | | | | | | | | | | | | | | | * Broke with #72226 * Restored previous version of the code, made it even more error tolerant. * Added a warning to **not** change the code. Fixes #72226.
* | | GDScript: Fix issues with typed arraysDmitrii Maganov2023-01-311-35/+14
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* | GDScript: Avoid calling non-static methods on native classesGeorge Marques2023-01-281-1/+1
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* | GDScript: Allow constant expressions in annotationsDanil Alexeev2023-01-251-79/+21
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* | Merge pull request #71687 from reduz/support-script-class-name-in-efsRémi Verschelde2023-01-211-0/+4
|\ \ | | | | | | | | | Support script global resource name in EditorFileSystem
| * | Support script global resource name in EditorFileSystemJuan Linietsky2023-01-211-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Works for binary and text files. * Makes EditorQuickOpen work with custom resources again. * Information is cached and easily accessible. Properly fixes #66179. Supersedes #66215 and supersedes #62417 **WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot.
* | | Remove references to compiled GDScript in exportGeorge Marques2023-01-201-18/+1
|/ / | | | | | | | | This feature was removed from GDScript so it should not be present on the interface nor in the saved export presets.
* | Add default virtual `gdscript://` path to `GDScript` instancesAdam Scott2023-01-121-1/+3
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* | Resolve `GDScript::clear()` `heap-use-after-free` ASAN errorsAdam Scott2023-01-071-32/+45
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* | Merge pull request #68429 from KoBeWi/PropertySettingsRémi Verschelde2023-01-061-6/+2
|\ \ | | | | | | Add PropertyInfo overload for GLOBAL_DEF
| * | Add PropertyInfo overload for GLOBAL_DEFkobewi2022-12-111-6/+2
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* | | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* | | Merge pull request #70503 from rune-scape/inner-class-docsRémi Verschelde2023-01-031-0/+4
|\ \ \ | | | | | | | | | | | | Inner classes get their docs back
| * | | Inner classes get their docs backrune-scape2022-12-231-0/+4
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* | | | Unify GDScriptAnalyzer in-editor and runtime autoload checksocean (they/them)2022-12-201-0/+10
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* | | Merge pull request #70000 from rune-scape/find-more-classesRémi Verschelde2022-12-171-10/+16
|\ \ \ | | | | | | | | GDScript: Fix built-in script `find_class` bugs
| * | | GDScript: Fix built-in script and other `find_class` bugsrune-scape2022-12-151-10/+16
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* | | | Fix `GDScript::_get_gdscript_from_variant()` crashAdam Scott2022-12-151-6/+1
|/ / / | | | | | | | | | | | | The crash would happen, theoretically, when getting the type of a invalid variant.
* / / Add GDScript member initializer implicit type conversionocean (they/them)2022-12-111-0/+1
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* | Remove debug macro for GDScriptLanguage script_listAdam Scott2022-12-101-4/+0
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* | Merge pull request #69467 from rune-scape/rune-subclass-script-pathRémi Verschelde2022-12-101-6/+12
|\ \ | | | | | | GDScript: Fix subclass script path issues
| * | GDScript: Fix subclass script path issuesrune-scape2022-12-011-6/+12
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* / Move GDScript uninitialization to `GDScriptLanguage::finalize()`Adam Scott2022-12-061-30/+36
|/ | | | | Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com> Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
* Fix cyclic references in GDScript 2.0Adam Scott2022-11-181-31/+254
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* GDScript compiler subclass bugfixesRune2022-11-131-74/+66
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* Fix built-in script path of GDScriptWei Guo2022-10-251-0/+5
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* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵bruvzg2022-10-071-67/+67
| | | | change warnings=all to use /W4.
* GDScript/C#: Tweak error message for invalid script type for objectRémi Verschelde2022-10-041-2/+2
| | | | See #66870.
* Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORERindbee2022-09-241-1/+1
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* Fix last_modified_time on scriptsYuri Rubinsky2022-09-121-2/+4
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* Rename String `plus_file` to `path_join`Aaron Franke2022-08-291-3/+3
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* Make `property_*_revert` methods multilevel and expose them for scriptingYuri Sizov2022-08-181-0/+43
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* Fix script documentation method argument default valuesXwdit2022-08-101-1/+3
| | | | Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
* Removed faulty function update after get_property_list.Hristo Stamenov2022-08-031-12/+30
| | | | The function tried to rearrange properties but that lead to problems with duplication or deleted properties. Implemented the logic that that function did inside the get_property_list both for tool scripts and non-tool scripts.
* Swap arguments of ResourceSaver.save()kobewi2022-07-291-1/+1
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* Move editor paths into the EditorPaths classAaron Franke2022-07-291-2/+2
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* Merge pull request #63049 from Faless/mp/4.x_as_moduleRémi Verschelde2022-07-281-18/+10
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