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Redot Engine – Multi-platform 2D and 3D game engine
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gdscript
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gdscript_cache.h
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Merge commit godotengine/godot@711c725cf1b641d05d6cc988a64601622e48fe4a
Spartan322
2024-11-15
1
-2
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+7
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WorkerThreadPool (plus friends): Overhaul unlock allowance zones
Pedro J. Estébanez
2024-09-05
1
-2
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+7
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
*
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Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
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+2
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GDScriptCache: Clear abandoned parser refs
rune-scape
2024-07-23
1
-0
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+2
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Merge pull request #92616 from rune-scape/rune-invalidate-parser-chain
Rémi Verschelde
2024-07-02
1
-0
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+2
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GDScript: Invalidate cached parser chain when reloading
rune-scape
2024-05-31
1
-0
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+2
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GDScript: partially allow some functions on invalid scripts
rune-scape
2024-06-02
1
-1
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+0
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GDScript: invalidate GDScriptParserRef when reloading
rune-scape
2024-04-18
1
-3
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+8
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Merge pull request #85501 from /remove-packed-scene-cache
Rémi Verschelde
2024-02-25
1
-6
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+0
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Stop caching packed scenes in GDScript cache
Jordyfel
2023-11-29
1
-6
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+0
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GDScript: Reintroduce binary tokenization on export
George Marques
2024-02-08
1
-0
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+1
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Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-1
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+2
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Add support for static variables in GDScript
George Marques
2023-04-27
1
-0
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+3
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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GDScript: Allow out of order member resolution
rune-scape
2022-12-14
1
-0
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+1
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Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
Adam Scott
2022-12-10
1
-8
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+1
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Move GDScript uninitialization to `GDScriptLanguage::finalize()`
Adam Scott
2022-12-06
1
-0
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+2
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Fix singleton scene cyclic loading
Adam Scott
2022-11-25
1
-1
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+0
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[godot#61386] Fix autoload scenes implicit types
Adam Scott
2022-11-21
1
-0
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+1
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Fix cyclic references in GDScript 2.0
Adam Scott
2022-11-18
1
-4
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+23
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GDScript compiler subclass bugfixes
Rune
2022-11-13
1
-1
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+2
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Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
Rindbee
2022-09-24
1
-1
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+1
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Add a new HashSet template
reduz
2022-05-20
1
-2
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+2
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
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+2
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Avoid crash after a parsing error in GDScript
Pedro J. Estébanez
2021-09-11
1
-0
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+1
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Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-2
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+2
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-3
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+3
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GDScript: Use pointer instead of references in cache
George Marques
2020-08-23
1
-3
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+3
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Wrap up GDScript 2.0 base implementation
George Marques
2020-07-22
1
-1
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+1
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Add GDScript cache singleton
George Marques
2020-07-20
1
-0
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+97