Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix typos with codespell | luz.paz | 2018-02-21 | 1 | -1/+1 |
| | | | | | | | | | | | | | | Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | ||||
* | Allow shadowing class members with local variables in GDScript, closes #15896 | Juan Linietsky | 2018-01-20 | 1 | -14/+24 |
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* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -1/+1 |
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* | Allow to extends constant variable | sanikoyes | 2017-11-20 | 1 | -1/+24 |
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* | GDScript: Refactor "GD" class prefix to "GDScript" | Rémi Verschelde | 2017-11-16 | 1 | -0/+2044 |