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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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gdscript
/
gdscript_function.cpp
Commit message (
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Author
Age
Files
Lines
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-4
/
+4
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-5
/
+4
*
Optimize StringName usage
reduz
2021-07-18
1
-2
/
+2
*
GDScript: Implement lambdas compilation and runtime
George Marques
2021-04-28
1
-0
/
+4
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-1
/
+1
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
1
-4
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
GDScript: Gather instructions arguments beforehand
George Marques
2020-11-21
1
-19
/
+1
*
GDScript: Split Function code into multiple files
George Marques
2020-11-21
1
-2070
/
+0
*
Refactor variant built-in methods yet again.
reduz
2020-11-11
1
-2
/
+3
*
Refactored variant constructor logic
reduz
2020-11-09
1
-4
/
+5
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Refactored variant setters/getters
reduz
2020-11-07
1
-3
/
+3
*
Fixes the misleading error message for call_recursive method for TreeItems
Umang Kalra
2020-10-17
1
-0
/
+7
*
null pointer dereference at GDScriptFunction::call fix
Thakee Nathees
2020-09-04
1
-1
/
+1
*
Add GDScript disassembler
George Marques
2020-09-01
1
-10
/
+511
*
New GDScript tokenizer and parser
George Marques
2020-07-20
1
-91
/
+103
*
Actually set GDScript static reference
George Marques
2020-05-29
1
-0
/
+2
*
Merge pull request #39074 from vnen/gdscript-assert-message
Rémi Verschelde
2020-05-27
1
-2
/
+5
|
\
|
*
GDScript: Fix assert message when no custom message is set
George Marques
2020-05-26
1
-2
/
+5
*
|
Fix too eager GDScriptFunctionState stack cleanup
Pedro J. Estébanez
2020-05-19
1
-2
/
+0
|
/
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-19
/
+36
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-106
/
+0
*
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
1
-1
/
+1
*
Fix object leaks caused by unfulfilled yields
Pedro J. Estébanez
2020-05-05
1
-28
/
+55
*
Fix leaked objects when game ends with yields in progress
Pedro J. Estébanez
2020-04-29
1
-9
/
+21
*
Merge pull request #37318 from ttencate/fix/argument_nulled_37312
Rémi Verschelde
2020-04-22
1
-9
/
+4
|
\
|
*
Revert "Allow parameters passed to GDScript functions to be nulled"
Thomas ten Cate
2020-03-26
1
-9
/
+4
*
|
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-29
/
+29
|
/
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
1
-11
/
+11
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-13
/
+6
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-36
/
+36
*
GDScript: Remove self static reference and create one on calls
George Marques
2020-02-19
1
-7
/
+8
*
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-15
1
-23
/
+39
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-3
/
+3
*
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-21
1
-3
/
+1
*
Fix constant access in base class through subclass instance
ChibiDenDen
2020-01-17
1
-7
/
+7
*
GDScript: Validate object instance on `is` operation
George Marques
2020-01-09
1
-0
/
+7
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
GDScript: Fix type conversion in assignment with operation
George Marques
2019-12-13
1
-3
/
+3
*
Remove ERR_EXPLAIN macros and the scaffolding they needed.
Marcel Admiraal
2019-11-11
1
-2
/
+1
*
GDScript: validate instance before accessing it on error
George Marques
2019-11-01
1
-2
/
+2
*
Fixed some obvious typos in error messages
noname1477
2019-10-05
1
-4
/
+4
*
GDScript: add an optional message parameter to assert()
Mitch Curtis
2019-09-11
1
-4
/
+9
*
Fix yield check in GDScriptFunction
Bojidar Marinov
2019-08-28
1
-2
/
+2
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-08-09
1
-6
/
+3
*
Fix stack underflows when yielding twice
Bojidar Marinov
2019-07-17
1
-49
/
+1
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