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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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gdscript
/
gdscript_function.cpp
Commit message (
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Author
Age
Files
Lines
*
Actually set GDScript static reference
George Marques
2020-05-29
1
-0
/
+2
*
Merge pull request #39074 from vnen/gdscript-assert-message
Rémi Verschelde
2020-05-27
1
-2
/
+5
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*
GDScript: Fix assert message when no custom message is set
George Marques
2020-05-26
1
-2
/
+5
*
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Fix too eager GDScriptFunctionState stack cleanup
Pedro J. Estébanez
2020-05-19
1
-2
/
+0
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*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-19
/
+36
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-106
/
+0
*
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
1
-1
/
+1
*
Fix object leaks caused by unfulfilled yields
Pedro J. Estébanez
2020-05-05
1
-28
/
+55
*
Fix leaked objects when game ends with yields in progress
Pedro J. Estébanez
2020-04-29
1
-9
/
+21
*
Merge pull request #37318 from ttencate/fix/argument_nulled_37312
Rémi Verschelde
2020-04-22
1
-9
/
+4
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*
Revert "Allow parameters passed to GDScript functions to be nulled"
Thomas ten Cate
2020-03-26
1
-9
/
+4
*
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-29
/
+29
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/
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
1
-11
/
+11
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-13
/
+6
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-36
/
+36
*
GDScript: Remove self static reference and create one on calls
George Marques
2020-02-19
1
-7
/
+8
*
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-15
1
-23
/
+39
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-3
/
+3
*
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-21
1
-3
/
+1
*
Fix constant access in base class through subclass instance
ChibiDenDen
2020-01-17
1
-7
/
+7
*
GDScript: Validate object instance on `is` operation
George Marques
2020-01-09
1
-0
/
+7
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
GDScript: Fix type conversion in assignment with operation
George Marques
2019-12-13
1
-3
/
+3
*
Remove ERR_EXPLAIN macros and the scaffolding they needed.
Marcel Admiraal
2019-11-11
1
-2
/
+1
*
GDScript: validate instance before accessing it on error
George Marques
2019-11-01
1
-2
/
+2
*
Fixed some obvious typos in error messages
noname1477
2019-10-05
1
-4
/
+4
*
GDScript: add an optional message parameter to assert()
Mitch Curtis
2019-09-11
1
-4
/
+9
*
Fix yield check in GDScriptFunction
Bojidar Marinov
2019-08-28
1
-2
/
+2
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-08-09
1
-6
/
+3
*
Fix stack underflows when yielding twice
Bojidar Marinov
2019-07-17
1
-49
/
+1
*
Merge pull request #28884 from vnen/yield-resume-stack
Rémi Verschelde
2019-07-01
1
-8
/
+41
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*
Show function name in debugger stack trace
George Marques
2019-05-14
1
-2
/
+2
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*
Keep GDScript functions in stack while yielding
George Marques
2019-05-14
1
-6
/
+39
*
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fix some crashes
Furkan Türkal
2019-07-01
1
-2
/
+2
*
|
GDScript: Improve error on Object to Object invalid argument calls
Rémi Verschelde
2019-06-18
1
-27
/
+35
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/
*
Revert "Forbid implicit type conversion in GDScript"
Rémi Verschelde
2019-03-04
1
-3
/
+8
*
GDScript: Forbid implicit type conversion
George Marques
2019-03-03
1
-8
/
+3
*
Allow parameters passed to GDScript functions to be nulled
Bojidar Marinov
2019-03-03
1
-4
/
+9
*
Fix wrong error messages for invalid arguments when calling functions through...
Bojidar Marinov
2019-01-31
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #23959 from RandomShaper/fix-dangling-script-fix
Rémi Verschelde
2018-11-26
1
-24
/
+9
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*
Fix crash on signal/resume to dangling target
Pedro J. Estébanez
2018-11-25
1
-27
/
+17
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*
Revert "Fix crash on signal/resume to dangling target"
Pedro J. Estébanez
2018-11-24
1
-27
/
+22
*
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Allow primitives to be compared to Object types with `is`
George Marques
2018-11-17
1
-30
/
+27
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/
*
Fix crash on signal/resume to dangling target
Pedro J. Estébanez
2018-10-17
1
-22
/
+27
*
Fix compiler warnings in GDScript module
George Marques
2018-10-06
1
-10
/
+19
*
Revert cause of #22794
Mariusz Chwalba
2018-10-06
1
-5
/
+5
*
Fix warnings on release builds (not DEBUG_ENABLED)
Rémi Verschelde
2018-10-03
1
-13
/
+11
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