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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
| | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* [GDScript] Fix `get_method` for lambda self `Callable`sA Thousand Ships2024-07-081-0/+1
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* Add methods to get argument count of methodsA Thousand Ships2024-03-101-0/+2
| | | | | | | | Added to: * `Callable`s * `Object`s * `ClassDB` * `Script(Instance)`s
* GDScript: Lambda hotswap fixesrune-scape2024-01-041-6/+8
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* Revert recently added approach to cross-thread lambda survivalPedro J. Estébanez2023-11-221-2/+2
| | | | | | Commits reverted: - 1ed69191483002ee62ec5b4d5adb16d3bc315ef3 - 271511726b02848783904429c8dde857f6266429
* Fix leak in the bookkeeping of GDScript lambdasPedro J. Estébanez2023-11-211-2/+2
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* Fixup thread-owned lambda bookkeeping on thread exitPedro J. Estébanez2023-11-101-2/+2
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* GDScript: Lambda hot reloadingrune-scape2023-10-171-3/+8
| | | | Co-authored-by: Adam Scott <ascott.ca@gmail.com>
* Fix `get_method` from named lambdaSeptian2023-08-111-0/+1
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
| | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
| | | | | Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
* GDScript: Allow using self in lambdasGeorge Marques2022-04-241-0/+25
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* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
| | | | Happy new year to the wonderful Godot community!
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-1/+1
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* GDScript: Implement lambdas compilation and runtimeGeorge Marques2021-04-281-0/+65