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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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gdscript
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gdscript_tokenizer.cpp
Commit message (
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Author
Age
Files
Lines
*
Implement exponential operator (**) to GDScript/Expressions
Yuri Roubinsky
2022-05-11
1
-0
/
+10
*
improve OS.get_name classref, misc/scripts fixes, remove trailing quote
Nathan Franke
2022-04-22
1
-1
/
+1
*
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-33
/
+17
*
Add support for the escaped UTF-16 and UTF-32 Unicode characters in the scrip...
bruvzg
2022-01-30
1
-3
/
+63
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
[GDScript] Check string literals for Unicode direction control characters.
bruvzg
2021-11-11
1
-0
/
+9
*
Improve GDScript indentation error message
Max Hilbrunner
2021-10-28
1
-1
/
+8
*
Reorganise text editor settings
Paulb23
2021-08-16
1
-1
/
+1
*
Merge pull request #46714 from HaSa1002/fix-gdscript-underscore-strict
Rémi Verschelde
2021-05-06
1
-0
/
+4
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\
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*
Fix GDScript Tokenizer being very strict about the number of underscores
Johannes
2021-03-06
1
-0
/
+4
*
|
GDScript: Add lambda syntax parsing
George Marques
2021-04-28
1
-0
/
+10
*
|
Fix missing quote in multiline GDScript string
Alex Hirsch
2021-03-19
1
-0
/
+3
*
|
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-1
/
+1
|
/
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-3
/
+3
*
Documentation generation for GDScript
Thakee Nathees
2020-11-29
1
-2
/
+18
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Fix typos with codespell
Rémi Verschelde
2020-09-18
1
-1
/
+1
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-23
/
+23
*
Change GDScript compiler to use codegen abstraction
George Marques
2020-09-01
1
-1
/
+1
*
GDScript: Check for missing exponent when parsing numbers
George Marques
2020-09-01
1
-0
/
+32
*
GDScript: Allow keywords to be used in $ notation
George Marques
2020-08-19
1
-0
/
+46
*
GDScript: Allow "match" to be used as an identifier
George Marques
2020-08-17
1
-0
/
+12
*
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-27
1
-1
/
+1
*
Wrap up GDScript 2.0 base implementation
George Marques
2020-07-22
1
-0
/
+3
*
Reintroduce code completion
George Marques
2020-07-20
1
-6
/
+65
*
Fix comments in beginning of file
George Marques
2020-07-20
1
-2
/
+2
*
New GDScript tokenizer and parser
George Marques
2020-07-20
1
-1326
/
+1082
*
Rename String bin_to_int64 to bin_to_int
Aaron Franke
2020-06-03
1
-1
/
+1
*
Remove 32-bit String hex_to_int method
Aaron Franke
2020-06-03
1
-1
/
+1
*
Remove 32-bit String to_int method
Aaron Franke
2020-06-03
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-17
/
+34
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+7
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-73
/
+0
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-10
/
+30
*
Merge pull request #37033 from ThakeeNathees/python-like-str-escape
Rémi Verschelde
2020-05-09
1
-11
/
+13
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*
python like string escape implemented
Thakee Nathees
2020-03-15
1
-11
/
+13
*
|
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
/
+5
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/
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-3
/
+5
*
Merge pull request #36461 from akien-mga/c++17-fallthrough-attribute
Rémi Verschelde
2020-02-23
1
-3
/
+3
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\
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*
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-23
1
-3
/
+3
*
|
Add support for Vector2i, Rect2i and Vector3i to Variant
Juan Linietsky
2020-02-22
1
-0
/
+3
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/
*
Added StringName as a variant type.
Juan Linietsky
2020-02-21
1
-4
/
+5
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-0
/
+2
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-7
/
+7
*
Remove more deprecated methods and code
Rémi Verschelde
2020-02-13
1
-1
/
+1
*
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-13
1
-6
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Merge pull request #32966 from ffaristocrat/fix-hex-parsing
Rémi Verschelde
2019-11-12
1
-3
/
+4
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\
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*
Fixes #32963 by correctly parsing bin/hex literals
Micheál Keane
2019-11-12
1
-3
/
+4
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