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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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gdscript
/
gdscript_tokenizer.h
Commit message (
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Author
Age
Files
Lines
*
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-13
1
-2
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Allow mixed tabs and spaces when indentation does not depend on tab size
Bojidar Marinov
2019-10-25
1
-6
/
+4
*
Disallow using of both tabs and spaces for indentation in the same file
Bojidar Marinov
2019-07-26
1
-0
/
+6
*
Fix warnings seen with -Wignored-qualifiers.
marxin
2019-02-21
1
-3
/
+3
*
GDScript: Remove unused `switch`, `case` and `do` CF keywords
Rémi Verschelde
2019-02-20
1
-4
/
+1
*
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Rename slave keyword to puppet
Fabio Alessandrelli
2018-09-15
1
-1
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
/
+4
*
GDScript: Fix undefined behavior on GDScriptTokenizerBuffer
George Marques
2018-08-21
1
-2
/
+8
*
Added system for GDScript warnings
George Marques
2018-08-10
1
-0
/
+22
*
Add typing syntax
George Marques
2018-07-20
1
-0
/
+3
*
Global class names (and GDScript support for it)
Juan Linietsky
2018-07-15
1
-0
/
+1
*
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-29
1
-0
/
+3
*
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-29
1
-3
/
+0
*
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-26
1
-0
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
GDScript: Refactor "GD" class prefix to "GDScript"
Rémi Verschelde
2017-11-16
1
-0
/
+263