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Redot Engine – Multi-platform 2D and 3D game engine
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gdscript
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gdscript_vm.cpp
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Author
Age
Files
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*
Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-19
1
-1
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+1
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Implement toast notifications in the editor
Gilles Roudière
2021-10-14
1
-1
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+1
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GDScript: Properly return value with await on non-coroutine
George Marques
2021-10-14
1
-1
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+3
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GDScript: Fix method ptrcall on release
George Marques
2021-10-07
1
-0
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+1
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Use range iterators for `Map`
Lightning_A
2021-09-30
1
-2
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+2
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Fix check for freed object during cast
Pedro J. Estébanez
2021-09-27
1
-3
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+3
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Fix inverted error messages about null object
Pedro J. Estébanez
2021-09-27
1
-2
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+2
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Remove binds from Signal.connect
kobewi
2021-09-24
1
-1
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+1
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Merge pull request #51094 from RandomShaper/error_cast_freed_object
Rémi Verschelde
2021-09-14
1
-0
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+15
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Complain if casting a freed object in a debug session
Pedro J. Estébanez
2021-09-14
1
-0
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+15
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GDScript: Fix loading of interdependent autoloads
George Marques
2021-09-01
1
-0
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+13
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Fix initialization of objects in VariantInternal
George Marques
2021-08-19
1
-1
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+1
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Fix "super" call when having at least one argument
Julien Nguyen
2021-06-13
1
-4
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+4
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Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-6
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+6
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Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-3
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+3
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-2
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+2
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Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
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+1
*
Merge pull request #48793 from vnen/gdscript-fix-temp-type-adjust
Rémi Verschelde
2021-05-17
1
-0
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+42
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GDScript: Fix crash caused by uninitialized temp stack slots
George Marques
2021-05-17
1
-0
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+42
*
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GDScript: Add support for builtin static method calls
George Marques
2021-05-16
1
-0
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+46
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GDScript: Implement lambdas compilation and runtime
George Marques
2021-04-28
1
-2
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+36
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GDScript: Adjust type of temporaries when needed
George Marques
2021-04-16
1
-0
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+78
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Reduce number of addressing modes in GDScript VM
George Marques
2021-04-08
1
-114
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+59
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GDScript: Properly validate return type
George Marques
2021-04-05
1
-4
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+188
*
Add typed arrays to GDScript
George Marques
2021-03-29
1
-4
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+84
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Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-1
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+1
*
Merge pull request #44005 from RandomShaper/gds_needless_check
Rémi Verschelde
2021-01-11
1
-5
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+1
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Remove useless check in GDScript
Pedro J. Estébanez
2020-12-01
1
-5
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+1
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Merge pull request #44604 from lyuma/gdscript_dictionary_crash
Rémi Verschelde
2021-01-11
1
-1
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+1
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Fix crash when iterating through empty dictionary.
Lyuma
2020-12-21
1
-1
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+1
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
*
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-5
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+5
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*
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Merge pull request #44275 from vnen/variant-function-arg-pointers
Rémi Verschelde
2020-12-15
1
-6
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+6
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Use pointer parameters in Variant function pointers
George Marques
2020-12-10
1
-6
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+6
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*
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Merge pull request #43890 from vnen/gdscript-builtin-functions-refactor
Rémi Verschelde
2020-12-15
1
-9
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+68
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GDScript: Refactor builtin functions
George Marques
2020-11-26
1
-9
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+68
*
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Fix VariantInternal initialization and setting of object
George Marques
2020-11-30
1
-1
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+1
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GDScript: Add faster instruction for validated constructor
George Marques
2020-11-21
1
-0
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+22
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GDScript: Add typed iterate instructions
George Marques
2020-11-21
1
-87
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+763
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GDScript: Add faster call instructions for builtin methods
George Marques
2020-11-21
1
-0
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+35
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GDScript: Add faster call instructions for native methods
George Marques
2020-11-21
1
-49
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+406
*
GDScript: Add speficic set/get instructions
George Marques
2020-11-21
1
-5
/
+171
*
GDScript: Add faster operator for known types
George Marques
2020-11-21
1
-0
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+18
*
GDScript: Gather instructions arguments beforehand
George Marques
2020-11-21
1
-150
/
+143
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GDScript: Split Function code into multiple files
George Marques
2020-11-21
1
-0
/
+1596