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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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gdscript
/
gdscript_vm.cpp
Commit message (
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Author
Age
Files
Lines
*
Do not reset return value in release build
Black Cat
2022-06-22
1
-1
/
+1
*
GDScript: Fix stack overflow when using multiple `await`
George Marques
2022-05-27
1
-9
/
+12
*
Merge pull request #61003 from vnen/gdscript-await-stack-fix
Rémi Verschelde
2022-05-16
1
-29
/
+26
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GDScript: Fix stack manipulation for `await`
George Marques
2022-05-13
1
-29
/
+26
*
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
/
+2
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*
GDScript: Allow using self in lambdas
George Marques
2022-04-24
1
-0
/
+36
*
GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
Aaron Franke
2022-04-07
1
-2
/
+2
*
GDScript: Add support for static method calls in native types
George Marques
2022-04-06
1
-3
/
+49
*
Remove VARIANT_ARG* macros
reduz
2022-03-09
1
-8
/
+8
*
Return a correctly typed variant in case of a function error to prevent hard ...
SaracenOne
2022-02-17
1
-4
/
+35
*
Rename Variant::is_ref() to is_ref_counted()
Pedro J. Estébanez
2022-01-20
1
-2
/
+2
*
Merge pull request #56409 from cdemirer/fix-unexpected-copying-when-parameter...
Rémi Verschelde
2022-01-10
1
-1
/
+6
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*
Fix unexpected Packed Array copying when parameter is typed
cdemirer
2022-01-02
1
-1
/
+6
*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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/
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-10
/
+10
*
Remove hash symbol in front of opcode error messages in GDScript
Hugo Locurcio
2021-11-09
1
-1
/
+1
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-6
/
+6
*
Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-19
1
-1
/
+1
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*
Implement toast notifications in the editor
Gilles Roudière
2021-10-14
1
-1
/
+1
*
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GDScript: Properly return value with await on non-coroutine
George Marques
2021-10-14
1
-1
/
+3
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/
*
GDScript: Fix method ptrcall on release
George Marques
2021-10-07
1
-0
/
+1
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-2
/
+2
*
Fix check for freed object during cast
Pedro J. Estébanez
2021-09-27
1
-3
/
+3
*
Fix inverted error messages about null object
Pedro J. Estébanez
2021-09-27
1
-2
/
+2
*
Remove binds from Signal.connect
kobewi
2021-09-24
1
-1
/
+1
*
Merge pull request #51094 from RandomShaper/error_cast_freed_object
Rémi Verschelde
2021-09-14
1
-0
/
+15
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*
Complain if casting a freed object in a debug session
Pedro J. Estébanez
2021-09-14
1
-0
/
+15
*
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GDScript: Fix loading of interdependent autoloads
George Marques
2021-09-01
1
-0
/
+13
*
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Fix initialization of objects in VariantInternal
George Marques
2021-08-19
1
-1
/
+1
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/
*
Fix "super" call when having at least one argument
Julien Nguyen
2021-06-13
1
-4
/
+4
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-6
/
+6
*
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-3
/
+3
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-2
/
+2
*
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
/
+1
*
Merge pull request #48793 from vnen/gdscript-fix-temp-type-adjust
Rémi Verschelde
2021-05-17
1
-0
/
+42
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*
GDScript: Fix crash caused by uninitialized temp stack slots
George Marques
2021-05-17
1
-0
/
+42
*
|
GDScript: Add support for builtin static method calls
George Marques
2021-05-16
1
-0
/
+46
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/
*
GDScript: Implement lambdas compilation and runtime
George Marques
2021-04-28
1
-2
/
+36
*
GDScript: Adjust type of temporaries when needed
George Marques
2021-04-16
1
-0
/
+78
*
Reduce number of addressing modes in GDScript VM
George Marques
2021-04-08
1
-114
/
+59
*
GDScript: Properly validate return type
George Marques
2021-04-05
1
-4
/
+188
*
Add typed arrays to GDScript
George Marques
2021-03-29
1
-4
/
+84
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-1
/
+1
*
Merge pull request #44005 from RandomShaper/gds_needless_check
Rémi Verschelde
2021-01-11
1
-5
/
+1
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*
Remove useless check in GDScript
Pedro J. Estébanez
2020-12-01
1
-5
/
+1
*
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Merge pull request #44604 from lyuma/gdscript_dictionary_crash
Rémi Verschelde
2021-01-11
1
-1
/
+1
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*
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Fix crash when iterating through empty dictionary.
Lyuma
2020-12-21
1
-1
/
+1
*
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-5
/
+5
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/
/
*
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Merge pull request #44275 from vnen/variant-function-arg-pointers
Rémi Verschelde
2020-12-15
1
-6
/
+6
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