index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
gdscript
/
language_server
/
gdscript_language_protocol.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-1
/
+1
*
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-06
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
GDScript LSP: Fix wrong error checks added in #39385
Rémi Verschelde
2020-06-15
1
-1
/
+1
*
GDScript LSP: Fix crash in notify_client
Rémi Verschelde
2020-06-08
1
-3
/
+3
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Fix crash after closing a GDScript LSP session
Oliver Frank
2020-02-23
1
-1
/
+1
*
Migrating language server from Websockets to raw TCP
of9
2020-02-20
1
-11
/
+29
*
Prevent GDScript language server from listening to external hosts by default
Houkime
2020-01-15
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Add optional goto definition support for native symbols
geequlim
2019-08-11
1
-0
/
+1
*
Add generate script api to dictionary support
Geequlim
2019-08-11
1
-3
/
+5
*
Improved performance for completion and symbol resolvation.
Geequlim
2019-08-11
1
-0
/
+2
*
Add optional smart resolve sulotion
geequlim
2019-08-11
1
-0
/
+2
*
Add GDScript Language Protocol plugin
geequlim
2019-08-11
1
-0
/
+86