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Redot Engine – Multi-platform 2D and 3D game engine
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gdscript
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language_server
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lsp.hpp
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Age
Files
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*
Remove completion triggers for ',' and '(' which may conflict with signature ...
geequlim
2020-01-11
1
-2
/
+0
*
GDScript LSP: Implement signatureHelp
geequlim
2020-01-09
1
-0
/
+116
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix typos with codespell
Rémi Verschelde
2019-11-22
1
-1
/
+1
*
Small fixes to redundand code, copy paste bugs
qarmin
2019-10-14
1
-1
/
+1
*
lsp: Send godot class tree to clients
Geequlim
2019-10-09
1
-1
/
+36
*
Format documentations to markdown only when needed
geequlim
2019-10-05
1
-1
/
+72
*
Add custom api `textDocument/nativeSymbol` to allow inspect native symbols fr...
geequlim
2019-10-04
1
-1
/
+12
*
Fix enumeration value of SymbolKind.
geequlim
2019-10-04
1
-28
/
+32
*
Implement DocumentLink of GDScript LSP Server
geequlim
2019-10-03
1
-0
/
+35
*
Add optional goto definition support for native symbols
geequlim
2019-08-11
1
-0
/
+5
*
Improve symbol resolve for inner classes
Geequlim
2019-08-11
1
-4
/
+4
*
Improved performance for completion and symbol resolvation.
Geequlim
2019-08-11
1
-274
/
+319
*
Add a symbol pool to cache all native symbols and workspackes symbols.
geequlim
2019-08-11
1
-8
/
+155
*
Add GDScript Language Protocol plugin
geequlim
2019-08-11
1
-0
/
+1309