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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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gdscript
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register_types.cpp
Commit message (
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Author
Age
Files
Lines
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-17
/
+11
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-3
/
+3
*
Removed import/export system, will start new one from scratch.
Juan Linietsky
2017-01-25
1
-3
/
+4
*
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-14
1
-2
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-3
/
+3
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Fix crashes with thread_exit()
Juan Linietsky
2016-06-26
1
-1
/
+1
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-11
/
+28
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
UDP Fixes
Juan Linietsky
2014-11-13
1
-1
/
+1
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-2
/
+2
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-0
/
+1
*
Light Baker!
Juan Linietsky
2014-06-11
1
-13
/
+65
*
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-25
1
-1
/
+55
*
-moved script to modules
Juan Linietsky
2014-02-24
1
-0
/
+46