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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
GDScript: Fix constant conversions
Dmitrii Maganov
2023-01-29
1
-4
/
+4
*
Add support for Unicode identifiers in GDScript
George Marques
2023-01-21
2
-0
/
+11
*
GDScript: Make using return of void function an error
George Marques
2022-12-30
2
-11
/
+0
*
change RETURN_VALUE_DISCARDED GDScript warn text
souplamp
2022-11-21
1
-1
/
+1
*
Add STATIC_CALLED_ON_INSTANCE warning to highlight
clayjohn
2022-10-14
2
-0
/
+18
*
Implement RETURN_VALUE_DISCARDED warning in GDscript
clayjohn
2022-10-13
1
-0
/
+4
*
Merge pull request #55201 from Scony/fix-unreachable-code-false-positive
Rémi Verschelde
2022-05-18
2
-0
/
+18
|
\
|
*
Fix 'unreachable-code' false-positive, fixes #55154
Pawel Lampe
2021-11-21
2
-0
/
+18
*
|
GDScript: Consolidate behavior for assigning enum types
George Marques
2022-02-03
2
-0
/
+36
*
|
Fix shadowed global identifier warning duplication
Yuri Roubinsky
2021-12-13
1
-4
/
+4
*
|
Allow using built-in names for variables, push warnings instead
Yuri Roubinsky
2021-11-13
2
-0
/
+11
|
/
*
Add dozens of new integration tests to the GDScript test suite
Hugo Locurcio
2021-09-14
33
-1
/
+221
*
Fix error on parsing statement-less GDScript files,
ThreeRhinosInAnElephantCostume
2021-09-11
8
-0
/
+25
*
Rename GDScript test script filenames to use `snake_case`
Andrii Doroshenko (Xrayez)
2021-04-16
2
-0
/
+7