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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
GDScript: Fix `_get_script_name()` function collision for SCU build
Danil Alexeev
2023-06-20
2
-2
/
+2
*
GDScript: Further restrict test error output for C++ errors
Rémi Verschelde
2023-06-14
1
-1
/
+0
*
GDScript: Only include script file path in test error output
Rémi Verschelde
2023-06-14
1
-2
/
+0
*
GDScript: Allow elements of a parent class in a typed array literal
Dmitrii Maganov
2023-03-28
2
-0
/
+14
*
GDScript: Fix issues with typed arrays
Dmitrii Maganov
2023-01-31
8
-0
/
+46
*
GDScript: Avoid calling non-static methods on native classes
George Marques
2023-01-28
2
-0
/
+12
*
GDScript: Fix test for read-only state of constants
Dmitrii Maganov
2023-01-27
4
-22
/
+0
*
Merge pull request #70987 from vonagam/fix-parameter-conversion-assign
George Marques
2023-01-12
2
-0
/
+16
|
\
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*
GDScript: Fix missing conversion for default argument values
Dmitrii Maganov
2023-01-06
2
-0
/
+16
*
|
Add GDScript `.editorconfig` rules
Adam Scott
2023-01-10
1
-1
/
+1
*
|
GDScript: Begin making constants deep, not shallow or flat
Dmitrii Maganov
2023-01-08
8
-0
/
+46
|
/
*
GDScript: Error when assigning return value of void function
George Marques
2022-12-30
6
-0
/
+30
*
GDScript: Allow tests to run on release builds
George Marques
2022-02-03
2
-1
/
+2
*
Make Callable not crash on call when the object has been freed
George Marques
2021-05-24
2
-0
/
+11