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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Fix set chain bug with jump_if_shared
cdemirer
2022-06-28
2
-0
/
+26
*
quote strings inside arrays and dictionaries
Nathan Franke
2022-05-03
1
-3
/
+3
*
GDScript: Allow using self in lambdas
George Marques
2022-04-24
2
-0
/
+28
*
GDScript: Allow tests to run on release builds
George Marques
2022-02-03
2
-1
/
+2
*
GDScript: Fix parsing default parameter values from function calls
strank
2022-01-13
2
-0
/
+41
*
Refactored Node3D rotation modes
reduz
2021-10-25
1
-1
/
+1
*
GDScript: Properly return value with await on non-coroutine
George Marques
2021-10-14
2
-0
/
+14
*
Zero Dictionary and Array variants when changing type with reset
George Marques
2021-10-14
4
-0
/
+60
*
Enhance and cleanup stringify for Vector
mashumafi
2021-10-09
2
-0
/
+76
*
Fix LUA-style assignment in Dictionary
kobewi
2021-10-05
2
-0
/
+6
*
GDScript: Fix member assignment with operation
George Marques
2021-10-04
2
-0
/
+18
*
GDScript: Fix assignment with operation for properties
George Marques
2021-09-29
2
-0
/
+19
*
Merge pull request #52718 from Calinou/gdscript-add-integration-tests-2
Rémi Verschelde
2021-09-21
2
-0
/
+144
|
\
|
*
Add more integration tests to the GDScript test suite
Hugo Locurcio
2021-09-15
2
-0
/
+144
*
|
Allow comparing equality between builtin types and null
George Marques
2021-09-17
8
-0
/
+692
|
/
*
Make Callable not crash on call when the object has been freed
George Marques
2021-05-24
2
-0
/
+11