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* vulkan: Update all components to Vulkan SDK 1.3.261.1Rémi Verschelde2023-09-011-156/+0
| | | | | | | | | Updates to volk, vulkan headers, `vk_enum_string_helper.h`, VMA, glslang, spirv-reflect. VMA doesn't tag SDK releases specifically, and still hasn't had a tagged release since 3.0.1, but the Vulkan SDK now seems to ship a recent master commit, so we do the same.
* Update Vulkan and related libraries to 1.3.250.0DeeJayLSP2023-06-061-9/+9
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
| | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* vulkan: Update all components to Vulkan SDK 1.3.231.1Rémi Verschelde2022-11-031-0/+9
| | | | | | | Updates to volk, vulkan headers, `vk_enum_string_helper.h`, glslang, spirv-reflect. No update to VMA which still has 3.0.1 as it's last tagged release.
* simplify formatting scripts, add a clang-tidy script, and run clang-tidyNathan Franke2022-01-291-9/+9
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* glslang: Fix support for building against public/system libraryRémi Verschelde2022-01-121-0/+147
Fix include paths to support both vendored and system-installed glslang. Remove usage of the private `StandAlone` bits. Requires us to vendor a copy of `DefaultTBuiltInResource` (or provide our own customized one) as glslang doesn't provide it in its public API. Also removes unused C interface as it's not well encapsulated and depends on `StandAlone`. Fixes #56307.