| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | SCons: Format buildsystem files with psf/black | Rémi Verschelde | 2020-03-30 | 2 | -6/+7 |
| * | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -1/+1 |
| * | Adding missing include guards to header files identified by LGTM. | Rajat Goswami | 2020-03-23 | 1 | -0/+6 |
| * | Fix compilation warnings and re-enable werror=yes on Travis | Rémi Verschelde | 2020-02-18 | 1 | -1/+5 |
| * | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -4/+4 |
| * | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde | 2020-02-11 | 2 | -4/+4 |
| * | glslang: Disable warnings and allow unbundling | Rémi Verschelde | 2020-02-11 | 2 | -60/+61 |
| * | Merge pull request #29993 from bruvzg/vulkan | Rémi Verschelde | 2020-02-11 | 2 | -139/+144 |
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| | * | Add static Vulkan loader. | bruvzg | 2020-02-11 | 2 | -139/+144 |
| * | | Added a spinlock template as well as a thread work pool class. | Juan Linietsky | 2020-02-11 | 1 | -4/+4 |
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| * | Moved the shader source compilation code outside RenderingDevice and Vulkan | Juan Linietsky | 2020-02-11 | 4 | -0/+347 |
