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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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gltf
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doc_classes
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GLTFDocument.xml
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Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
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Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
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Add remove immutable tracks option to glTF importer
Silc Renew
2023-01-30
1
-0
/
+1
*
Improve the documentation of GLTFDocument's append methods
Aaron Franke
2023-01-15
1
-4
/
+4
*
Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim
Rémi Verschelde
2022-11-29
1
-5
/
+3
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\
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*
Add trimming option to cut un-keyed timeline before first key in gltf
Silc Renew
2022-11-29
1
-5
/
+3
*
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Add unregister for GLTFDocumentExtension
RedMser
2022-11-22
1
-1
/
+8
*
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Add GLTFDocument documentation.
K. S. Ernest (iFire) Lee
2022-11-20
1
-0
/
+9
*
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Change the way GLTFDocumentExtension classes are registered
Aaron Franke
2022-11-09
1
-4
/
+9
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/
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-19
/
+19
*
Add support for importing .blend files
K. S. Ernest (iFire) Lee
2022-03-29
1
-0
/
+1
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Add import glb from buffer
K. S. Ernest (iFire) Lee
2022-01-04
1
-12
/
+39
*
Enable GLTFDocumentExtensionConvertImporterMesh only in games.
K. S. Ernest (iFire) Lee
2021-10-04
1
-1
/
+1
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
1
-0
/
+4
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
Remove packed scene gltf
K. S. Ernest (iFire) Lee
2021-09-10
1
-0
/
+22
*
doc: Sync classref with current source
Rémi Verschelde
2021-03-18
1
-0
/
+13