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Redot Engine – Multi-platform 2D and 3D game engine
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gltf
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doc_classes
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GLTFNode.xml
Commit message (
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Author
Age
Files
Lines
*
Fix many untagged true/false/null in the documentation
Micky
2024-11-10
1
-2
/
+2
*
GLTF: Implement the glTF Object Model to support JSON pointer properties
Aaron Franke
2024-11-04
1
-1
/
+1
*
GLTF: Prerequisite cleanups before KHR_animation_pointer
Aaron Franke
2024-11-04
1
-0
/
+9
*
GLTF: Add append_gltf_node to GLTFState
Aaron Franke
2024-09-02
1
-0
/
+7
*
Fix glTF capitalization in class reference
tetrapod00
2024-08-15
1
-16
/
+16
*
[Doc] Fix some incorrect uses of "children"
A Thousand Ships
2024-02-29
1
-1
/
+1
*
Add ufbx for FBX importing
K. S. Ernest (iFire) Lee
2024-02-23
1
-0
/
+3
*
Link to runtime loading/saving tutorial and improve Image documentation
Hugo Locurcio
2023-11-14
1
-0
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Document GLTFNode and some of GLTFState
Aaron Franke
2023-03-01
1
-0
/
+13
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Remove unused joint boolean in GLTFNode
Aaron Franke
2023-02-21
1
-2
/
+0
*
Add a way to store additional data in GLTFState and GLTFNode
Aaron Franke
2022-10-15
1
-0
/
+19
*
Minor enhancements to the GLTF module (lights and docs)
Aaron Franke
2022-09-18
1
-0
/
+3
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-4
/
+0
*
Fix missing renames in the GLTF module
Aaron Franke
2021-08-31
1
-2
/
+2
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-5
/
+5
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-1
/
+1
*
Update documentation for Transform3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
gltf: Fix mesh nodes which are also bones.
Lyuma
2021-05-27
1
-2
/
+0
*
doc: Sync classref with current source
Rémi Verschelde
2021-03-18
1
-0
/
+43