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* Fix many untagged true/false/null in the documentationMicky2024-11-101-2/+2
* GLTF: Implement the glTF Object Model to support JSON pointer propertiesAaron Franke2024-11-041-1/+1
* GLTF: Prerequisite cleanups before KHR_animation_pointerAaron Franke2024-11-041-0/+9
* GLTF: Add append_gltf_node to GLTFStateAaron Franke2024-09-021-0/+7
* Fix glTF capitalization in class referencetetrapod002024-08-151-16/+16
* [Doc] Fix some incorrect uses of "children"A Thousand Ships2024-02-291-1/+1
* Add ufbx for FBX importingK. S. Ernest (iFire) Lee2024-02-231-0/+3
* Link to runtime loading/saving tutorial and improve Image documentationHugo Locurcio2023-11-141-0/+1
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
* Document GLTFNode and some of GLTFStateAaron Franke2023-03-011-0/+13
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
* Remove unused joint boolean in GLTFNodeAaron Franke2023-02-211-2/+0
* Add a way to store additional data in GLTFState and GLTFNodeAaron Franke2022-10-151-0/+19
* Minor enhancements to the GLTF module (lights and docs)Aaron Franke2022-09-181-0/+3
* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-4/+0
* Fix missing renames in the GLTF moduleAaron Franke2021-08-311-2/+2
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-5/+5
* Rename Quat to QuaternionMarcel Admiraal2021-06-041-1/+1
* Update documentation for Transform3DAaron Franke2021-06-031-1/+1
* gltf: Fix mesh nodes which are also bones.Lyuma2021-05-271-2/+0
* doc: Sync classref with current sourceRémi Verschelde2021-03-181-0/+43