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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Improve gltf extension GLTFDocument api.
K. S. Ernest (iFire) Lee
2022-05-20
2
-41
/
+30
*
Add Blender install autodetection and configuration.
reduz
2022-04-01
1
-2
/
+2
*
Add fbx2gltf support for importing .fbx files
K. S. Ernest (iFire) Lee
2022-03-30
2
-1
/
+14
*
Add support for importing .blend files
K. S. Ernest (iFire) Lee
2022-03-29
3
-0
/
+25
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
15
-15
/
+15
*
Add import glb from buffer
K. S. Ernest (iFire) Lee
2022-01-04
1
-12
/
+39
*
glTF: Fix override materials and non-empty arrays
Lyuma
2021-11-01
1
-0
/
+2
*
Add scene Post-Import Plugin support.
reduz
2021-10-15
1
-9
/
+0
*
Enable GLTFDocumentExtensionConvertImporterMesh only in games.
K. S. Ernest (iFire) Lee
2021-10-04
1
-1
/
+1
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
4
-1
/
+87
*
Fix GLTF light import
Aaron Franke
2021-09-26
1
-4
/
+12
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
14
-48
/
+0
*
Merge pull request #52273 from aaronfranke/gltf-renames
Rémi Verschelde
2021-09-15
3
-8
/
+8
|
\
|
*
Fix missing renames in the GLTF module
Aaron Franke
2021-08-31
3
-8
/
+8
*
|
Remove packed scene gltf
K. S. Ernest (iFire) Lee
2021-09-10
2
-43
/
+22
|
/
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
4
-170
/
+85
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
9
-21
/
+21
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-1
/
+1
*
Update documentation for Transform3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
gltf: Fix mesh nodes which are also bones.
Lyuma
2021-05-27
1
-2
/
+0
*
doc: Sync classref with current source
Rémi Verschelde
2021-03-25
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2021-03-18
15
-0
/
+726