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* GLTF: Delete unused skeleton_to_nodeAaron Franke2023-02-261-11/+0
* Remove unused joint boolean in GLTFNodeAaron Franke2023-02-211-2/+0
* Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressedRémi Verschelde2023-02-011-0/+6
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| * gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSEDLyuma2023-02-011-0/+6
* | Use enum instead of int in virtual methods return typeRaul Santos2023-01-311-8/+8
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* Add remove immutable tracks option to glTF importerSilc Renew2023-01-301-0/+1
* Add missing classref changes after #62942Rémi Verschelde2023-01-271-0/+8
* Handle gltf binaryK. S. Ernest (iFire) Lee2023-01-271-0/+11
* Improve the documentation of GLTFDocument's append methodsAaron Franke2023-01-151-4/+4
* Pass GLTFState to the export_preflight methodAaron Franke2022-12-111-1/+2
* GLTF: Clean up lots of includesAaron Franke2022-11-291-3/+3
* Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-animRémi Verschelde2022-11-291-5/+3
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| * Add trimming option to cut un-keyed timeline before first key in gltfSilc Renew2022-11-291-5/+3
* | Merge pull request #69083 from fire/abstract_gltf_materialRémi Verschelde2022-11-241-2/+2
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| * | Cache materials in gltf as the abstract class of MaterialK. S. Ernest (iFire) Lee2022-11-241-2/+2
* | | Add unregister for GLTFDocumentExtensionRedMser2022-11-221-1/+8
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* | Add three new methods to GLTFDocumentExtensionAaron Franke2022-11-211-1/+45
* | Add GLTFDocument documentation.K. S. Ernest (iFire) Lee2022-11-201-0/+9
* | Change the way GLTFDocumentExtension classes are registeredAaron Franke2022-11-092-4/+13
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* Add a way to store additional data in GLTFState and GLTFNodeAaron Franke2022-10-152-0/+36
* GLTF imports & exports material texture filtersThe Tophat Demon2022-10-033-0/+41
* Add a way to get the GLTF extensions supported by GLTFDocumentExtensionAaron Franke2022-09-191-0/+6
* Make used extensions stored in GLTFStateAaron Franke2022-09-191-0/+8
* Minor enhancements to the GLTF module (lights and docs)Aaron Franke2022-09-182-0/+5
* Change Array arguments to TypedArraykobewi2022-09-011-1/+1
* Move GLTF camera conversion code into GLTFCameraAaron Franke2022-08-281-0/+28
* Move GLTF light conversion code into GLTFLightAaron Franke2022-08-281-0/+28
* Replace Array return types with TypedArray 3kobewi2022-08-243-34/+34
* GLTF: Fix orthographic cameras, internally store data in GLTF's formatAaron Franke2022-08-141-1/+12
* Document GLTFLight and GLTFSpecGlossAaron Franke2022-08-142-0/+11
* Prevent AnimationPlayer from being added on GLTF import if the option is unch...Hakim2022-08-101-0/+2
* Rename the argument tag to param in XML documentationYuri Sizov2022-08-085-57/+57
* Improve gltf extension GLTFDocument api.K. S. Ernest (iFire) Lee2022-05-202-41/+30
* Add Blender install autodetection and configuration.reduz2022-04-011-2/+2
* Add fbx2gltf support for importing .fbx filesK. S. Ernest (iFire) Lee2022-03-302-1/+14
* Add support for importing .blend filesK. S. Ernest (iFire) Lee2022-03-293-0/+25
* Add an XML schema for documentationHugo Locurcio2022-02-1515-15/+15
* Add import glb from bufferK. S. Ernest (iFire) Lee2022-01-041-12/+39
* glTF: Fix override materials and non-empty arraysLyuma2021-11-011-0/+2
* Add scene Post-Import Plugin support.reduz2021-10-151-9/+0
* Enable GLTFDocumentExtensionConvertImporterMesh only in games.K. S. Ernest (iFire) Lee2021-10-041-1/+1
* GLTF for game templates.K. S. Ernest (iFire) Lee2021-10-034-1/+87
* Fix GLTF light importAaron Franke2021-09-261-4/+12
* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-2014-48/+0
* Merge pull request #52273 from aaronfranke/gltf-renamesRémi Verschelde2021-09-153-8/+8
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| * Fix missing renames in the GLTF moduleAaron Franke2021-08-313-8/+8
* | Remove packed scene gltfK. S. Ernest (iFire) Lee2021-09-102-43/+22
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* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-304-170/+85
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-189-21/+21
* Rename Quat to QuaternionMarcel Admiraal2021-06-041-1/+1