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Redot Engine – Multi-platform 2D and 3D game engine
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extensions
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gltf_document_extension.h
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Author
Age
Files
Lines
*
GLTF: Add import_pre_generate and export_post_convert extension steps
Aaron Franke
2024-09-17
1
-1
/
+5
*
Remove Object pointer/solve types conflict in AnimationTrackCache
Silc Lizard (Tokage) Renew
2024-01-08
1
-0
/
+2
*
Merge pull request #80272 from aaronfranke/gltf-root-node-logic
Rémi Verschelde
2023-09-16
1
-1
/
+1
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*
GLTF: Improve logic for keeping track of the real root node
Aaron Franke
2023-09-03
1
-1
/
+1
*
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GLTF: Allow specifying export image format including from extensions
Aaron Franke
2023-09-14
1
-0
/
+8
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/
*
Merge pull request #79623 from aaronfranke/gltf-export-preserialize
Rémi Verschelde
2023-08-03
1
-0
/
+2
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*
Add export_preserialize to the GLTF export process
Aaron Franke
2023-07-18
1
-0
/
+2
*
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GLTF: Preserve the original bytes when importing a texture
Aaron Franke
2023-08-03
1
-0
/
+2
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/
*
Add support for extending GLTF with more texture formats & support WebP
Aaron Franke
2023-05-22
1
-0
/
+4
*
Use enum instead of int in virtual methods return type
Raul Santos
2023-01-31
1
-8
/
+8
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Pass GLTFState to the export_preflight method
Aaron Franke
2022-12-11
1
-2
/
+2
*
Add three new methods to GLTFDocumentExtension
Aaron Franke
2022-11-21
1
-4
/
+15
*
Change the way GLTFDocumentExtension classes are registered
Aaron Franke
2022-11-09
1
-0
/
+61