Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | GLTF: Preserve the original bytes when importing a texture | Aaron Franke | 2023-08-03 | 1 | -0/+1 |
* | Add support for extending GLTF with more texture formats & support WebP | Aaron Franke | 2023-05-22 | 1 | -0/+47 |
![]() |
index : redot-engine.git | |
Redot Engine – Multi-platform 2D and 3D game engine |
summaryrefslogtreecommitdiffstats |
Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | GLTF: Preserve the original bytes when importing a texture | Aaron Franke | 2023-08-03 | 1 | -0/+1 |
* | Add support for extending GLTF with more texture formats & support WebP | Aaron Franke | 2023-05-22 | 1 | -0/+47 |