Commit message (Expand) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 1 | -0/+1 |
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| * | GLTF: Implement the glTF Object Model to support JSON pointer properties | Aaron Franke | 2024-11-04 | 1 | -0/+1 |
* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
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* | Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc | Aaron Franke | 2024-05-24 | 1 | -10/+0 |
* | Add ufbx for FBX importing | K. S. Ernest (iFire) Lee | 2024-02-23 | 1 | -11/+0 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | GLTF: Clean up lots of includes | Aaron Franke | 2022-11-29 | 1 | -1/+2 |
* | GLTF imports & exports material texture filters | The Tophat Demon | 2022-10-03 | 1 | -0/+2 |
* | Minor enhancements to the GLTF module (lights and docs) | Aaron Franke | 2022-09-18 | 1 | -1/+1 |
* | GLTF: Move shared defines into a separate gltf_defines.h file | Aaron Franke | 2022-07-24 | 1 | -0/+87 |