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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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gltf
/
register_types.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Refactor module initialization
reduz
2022-05-04
1
-33
/
+40
*
Import scenes as AnimationLibrary
reduz
2022-04-13
1
-3
/
+3
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-1
/
+1
*
Add Blender install autodetection and configuration.
reduz
2022-04-01
1
-14
/
+12
*
Add fbx2gltf support for importing .fbx files
K. S. Ernest (iFire) Lee
2022-03-30
1
-3
/
+27
*
Add support for importing .blend files
K. S. Ernest (iFire) Lee
2022-03-29
1
-17
/
+48
*
Modules: Don't build editor-specific classes in templates
Rémi Verschelde
2022-03-28
1
-7
/
+8
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add scene Post-Import Plugin support.
reduz
2021-10-15
1
-2
/
+2
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
1
-0
/
+4
*
Remove packed scene gltf
K. S. Ernest (iFire) Lee
2021-09-10
1
-1
/
+0
*
Implement the ability to disable classes
reduz
2021-07-13
1
-15
/
+15
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
make EditorSceneImporterGLTF and GLTFMesh APIType::API_EDITOR
NutmegStudio
2021-01-08
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add exporting glTF2.
K. S. Ernest (iFire) Lee
2020-12-22
1
-0
/
+88