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* Issue 57130 Fix GLTFDocument.generate_scene if state is nullPaweł Fertyk2022-01-251-0/+1
* Skip Draco-compressed glTF 3d format files.K. S. Ernest (iFire) Lee2022-01-082-17/+35
* Fix some more wrong node nameskobewi2022-01-071-1/+1
* Merge pull request #56479 from V-Sekai/import-optionsRémi Verschelde2022-01-052-4/+4
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| * options dict is now passed to _import_scene.K. S. Ernest (iFire) Lee2022-01-052-4/+4
* | Merge pull request #56380 from RedMser/export_gltf_normal_crashRémi Verschelde2022-01-051-20/+23
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| * | Fix glTF scene export crash on null normal textureRedMser2021-12-311-20/+23
* | | Merge pull request #56290 from nikitalita/fix-gltf-mesh-primsRémi Verschelde2022-01-051-7/+9
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| * | | FIX GLTF Document mesh primitive conversionsnikitalita2021-12-271-7/+9
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* | | Merge pull request #52541 from V-Sekai/gltf-load-scene-bufferK. S. Ernest (iFire) Lee2022-01-045-308/+377
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| * | Add import glb from bufferK. S. Ernest (iFire) Lee2022-01-045-308/+377
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* / Update copyright statements to 2022Rémi Verschelde2022-01-0336-72/+72
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* Misc build system fixesAaron Franke2021-12-101-1/+1
* Add a double-precision editor build to CIAaron Franke2021-12-093-14/+14
* Remove or make verbose some debugging printsHugo Locurcio2021-12-051-1/+1
* Fix crash when exporting meshes to gltf that have no skin.jitspoe2021-11-221-1/+4
* Modules: Make sure to include modules_enabled.gen.h where neededRémi Verschelde2021-11-122-2/+3
* Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde2021-11-091-1/+1
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| * reimplement ping-pongSilc 'Tokage' Renew2021-11-031-1/+1
* | Merge pull request #54072 from KoBeWi/hrcr_is_dedRémi Verschelde2021-11-031-8/+8
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| * Remove node_hrcr hackkobewi2021-10-281-8/+8
* | glTF: Fix override materials and non-empty arraysLyuma2021-11-014-1/+52
* | clang-format: Enable `BreakBeforeTernaryOperators`Rémi Verschelde2021-10-281-2/+1
* | clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-1/+1
* | gltf: Fix validation errors due to chunk padding and empty skins.Lyuma2021-10-251-18/+25
* | Fixed animation insertion in SkeletonEditorSilc 'Tokage' Renew2021-10-231-1/+1
* | Remove unimplemented methodsMarcel Admiraal2021-10-211-2/+0
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* Merge pull request #52940 from groud/toast_notificationRémi Verschelde2021-10-191-2/+2
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| * Implement toast notifications in the editorGilles Roudière2021-10-141-2/+2
* | Merge pull request #53760 from V-Sekai/import-postRémi Verschelde2021-10-181-0/+3
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| * | Error check GLTFDocumentExtensionConvertImporterMesh::import_post.K. S. Ernest (iFire) Lee2021-10-131-0/+3
* | | Implement Animation Blend Shape Tracksreduz2021-10-161-6/+6
* | | Add scene Post-Import Plugin support.reduz2021-10-155-21/+12
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* | Restore gltf animation export after split.K. S. Ernest (iFire) Lee2021-10-132-53/+38
* | Remove REST transform influence in skeleton bonesreduz2021-10-131-26/+7
* | Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz2021-10-121-12/+84
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* Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...Juan Linietsky2021-10-111-1/+1
* implement ping-pong loop in animationTokage2021-10-091-1/+1
* Enable GLTFDocumentExtensionConvertImporterMesh only in games.K. S. Ernest (iFire) Lee2021-10-042-2/+3
* GLTF for game templates.K. S. Ernest (iFire) Lee2021-10-0322-144/+621
* Use range iterators for `Map`Lightning_A2021-09-301-32/+32
* Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio2021-09-301-1/+1
* gltf export: Fix export of skeletons, skins and blend shapes.Lyuma2021-09-293-345/+354
* Use functions defined in the their classes.Anilforextra2021-09-291-4/+1
* Fix GLTF light importAaron Franke2021-09-263-11/+19
* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-2014-48/+0
* Corrected GLTFDocument::save_scene from processing a nullptrMatthew Newall2021-09-201-0/+2
* Merge pull request #52273 from aaronfranke/gltf-renamesRémi Verschelde2021-09-1511-128/+124
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| * Fix missing renames in the GLTF moduleAaron Franke2021-08-3111-128/+124
* | 8 uvs for glTF2, URI decode and Vertex Custom api.Lyuma2021-09-101-19/+132