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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
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Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-19
1
-2
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+2
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Implement toast notifications in the editor
Gilles Roudière
2021-10-14
1
-2
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+2
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Merge pull request #53760 from V-Sekai/import-post
Rémi Verschelde
2021-10-18
1
-0
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+3
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Error check GLTFDocumentExtensionConvertImporterMesh::import_post.
K. S. Ernest (iFire) Lee
2021-10-13
1
-0
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+3
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Implement Animation Blend Shape Tracks
reduz
2021-10-16
1
-6
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+6
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Add scene Post-Import Plugin support.
reduz
2021-10-15
5
-21
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+12
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Restore gltf animation export after split.
K. S. Ernest (iFire) Lee
2021-10-13
2
-53
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+38
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Remove REST transform influence in skeleton bones
reduz
2021-10-13
1
-26
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+7
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Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
1
-12
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+84
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Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-11
1
-1
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+1
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implement ping-pong loop in animation
Tokage
2021-10-09
1
-1
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+1
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Enable GLTFDocumentExtensionConvertImporterMesh only in games.
K. S. Ernest (iFire) Lee
2021-10-04
2
-2
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+3
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GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
22
-144
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+621
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Use range iterators for `Map`
Lightning_A
2021-09-30
1
-32
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+32
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Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-09-30
1
-1
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+1
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gltf export: Fix export of skeletons, skins and blend shapes.
Lyuma
2021-09-29
3
-345
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+354
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Use functions defined in the their classes.
Anilforextra
2021-09-29
1
-4
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+1
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Fix GLTF light import
Aaron Franke
2021-09-26
3
-11
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+19
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Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
14
-48
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+0
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Corrected GLTFDocument::save_scene from processing a nullptr
Matthew Newall
2021-09-20
1
-0
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+2
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Merge pull request #52273 from aaronfranke/gltf-renames
Rémi Verschelde
2021-09-15
11
-128
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+124
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Fix missing renames in the GLTF module
Aaron Franke
2021-08-31
11
-128
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+124
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8 uvs for glTF2, URI decode and Vertex Custom api.
Lyuma
2021-09-10
1
-19
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+132
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Remove packed scene gltf
K. S. Ernest (iFire) Lee
2021-09-10
13
-194
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+123
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Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
1
-2
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+2
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Continue when glTF2 lights fail to parse.
K. S. Ernest (iFire) Lee
2021-08-09
1
-5
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+7
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Merge pull request #51052 from V-Sekai/gltf-fallbacks
Rémi Verschelde
2021-07-30
1
-9
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+16
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glTF2 fallback load PNG and JPG
K. S. Ernest (iFire) Lee
2021-07-30
1
-9
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+16
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doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
4
-170
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+85
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In glTF2 animations, log spam less when running.
K. S. Ernest (iFire) Lee
2021-07-29
1
-1
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+4
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Fix GLTF crash when the material is not set.
Andrea Catania
2021-07-23
1
-1
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+1
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Set the surface name when GLTF file is imported.
Andrea Catania
2021-07-21
1
-1
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+1
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Misc cleanup of header includes
Rémi Verschelde
2021-07-15
5
-64
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+34
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Implement the ability to disable classes
reduz
2021-07-13
1
-15
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+15
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Fix editor suffixes and degrees conversion
reduz
2021-06-30
1
-6
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+2
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Make curve interpolate crash less.
K. S. Ernest (iFire) Lee
2021-06-27
1
-0
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+2
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Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
Rémi Verschelde
2021-06-20
1
-1
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+1
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Fix sub-optimal uses of is_equal_approx
Aaron Franke
2021-06-20
1
-1
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+1
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
4
-61
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+61
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Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-19
3
-16
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+10
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Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
9
-21
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+21
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Merge pull request #49401 from fire/8-weights
K. S. Ernest (iFire) Lee
2021-06-16
1
-2
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+2
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Fix 8 bone weights in glTF2
K. S. Ernest (iFire) Lee
2021-06-07
1
-2
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+2
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Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
2
-2
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+2
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Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
6
-61
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+61
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Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
Aaron Franke
2021-06-03
1
-2
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+2
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Update documentation for Transform3D
Aaron Franke
2021-06-03
1
-1
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+1
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Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-1
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+1
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
6
-39
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+39
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gltf: Fix mesh nodes which are also bones.
Lyuma
2021-05-27
5
-138
/
+121
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