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Redot Engine – Multi-platform 2D and 3D game engine
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gltf
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Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menu
Rémi Verschelde
2022-04-27
1
-3
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+6
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move gltf export under scene menu
Priyansh Rathi
2022-04-12
1
-3
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+6
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Discard images from gltf import for the animation library.
K. S. Ernest (iFire) Lee
2022-04-23
3
-30
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+50
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Merge pull request #60177 from reduz/animation-library-import
Rémi Verschelde
2022-04-13
7
-28
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+14
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Import scenes as AnimationLibrary
reduz
2022-04-13
7
-28
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+14
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Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-13
1
-9
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+9
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Merge pull request #59980 from reduz/animation-libraries
Rémi Verschelde
2022-04-11
1
-1
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+8
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Implement Animation Libraries
reduz
2022-04-11
1
-1
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+8
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Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
3
-27
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+22
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Fix path handling in FBX and Blend importers
Rémi Verschelde
2022-04-07
2
-6
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+10
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Initialize pointer variables to fix random crash on startup.
Marc Gilleron
2022-04-03
1
-5
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+5
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Merge pull request #59764 from reduz/blender-import-autodetect
Rémi Verschelde
2022-04-01
4
-18
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+356
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Add Blender install autodetection and configuration.
reduz
2022-04-01
4
-18
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+356
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Merge pull request #59755 from V-Sekai/import-gltf-mat-placeholder
Rémi Verschelde
2022-04-01
2
-0
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+16
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Add support for Blend importing of material placeholders.
K. S. Ernest (iFire) Lee
2022-03-31
2
-0
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+16
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Allow importing punctual lights from Blend.
K. S. Ernest (iFire) Lee
2022-03-31
1
-1
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+1
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Add fbx2gltf support for importing .fbx files
K. S. Ernest (iFire) Lee
2022-03-30
9
-29
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+235
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Add support for importing .blend files
K. S. Ernest (iFire) Lee
2022-03-29
11
-47
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+445
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Remove last editor code dependencies in template build
Rémi Verschelde
2022-03-28
2
-8
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+9
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Modules: Don't build editor-specific classes in templates
Rémi Verschelde
2022-03-28
6
-19
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+29
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Add GLTF, DAE and FBX importers enforcement for blend shape mask array
Adam Scott
2022-03-24
1
-0
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+7
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glTF export for new TYPE_BLEND_SHAPE tracks
Lyuma
2022-03-03
1
-2
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+2
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Fix GLTF exporter crash when using GridMap
Haoyu Qiu
2022-02-20
1
-37
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+44
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Default material is assigned to meshes without material for glTF export
Fazil Babu
2022-02-16
1
-0
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+3
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Merge pull request #35679 from Calinou/doc-add-xml-schema
Rémi Verschelde
2022-02-15
15
-15
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+15
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Add an XML schema for documentation
Hugo Locurcio
2022-02-15
15
-15
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+15
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Remove the EditorNode parameter from EditorPlugins create methods
trollodel
2022-02-14
2
-2
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+2
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Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
2
-9
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+7
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Merge pull request #57641 from Geometror/compilation-time-improvements-1
Rémi Verschelde
2022-02-12
2
-1
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+2
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
2
-1
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+2
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CSG Meshes can be exported as glTF
Fazil Babu
2022-02-11
1
-5
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+22
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Fix typos with codespell
Rémi Verschelde
2022-02-10
1
-3
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+3
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Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-09
1
-3
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+2
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[Net] New replication interface, spawner and synchronizer nodes.
Fabio Alessandrelli
2022-02-04
1
-0
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+1
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String: Add contains().
Anilforextra
2022-02-04
1
-18
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+18
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Issue 57130 Fix GLTFDocument.generate_scene if state is null
Paweł Fertyk
2022-01-25
1
-0
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+1
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Skip Draco-compressed glTF 3d format files.
K. S. Ernest (iFire) Lee
2022-01-08
2
-17
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+35
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Fix some more wrong node names
kobewi
2022-01-07
1
-1
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+1
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Merge pull request #56479 from V-Sekai/import-options
Rémi Verschelde
2022-01-05
2
-4
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+4
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options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-05
2
-4
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+4
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Merge pull request #56380 from RedMser/export_gltf_normal_crash
Rémi Verschelde
2022-01-05
1
-20
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+23
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Fix glTF scene export crash on null normal texture
RedMser
2021-12-31
1
-20
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+23
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Merge pull request #56290 from nikitalita/fix-gltf-mesh-prims
Rémi Verschelde
2022-01-05
1
-7
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+9
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FIX GLTF Document mesh primitive conversions
nikitalita
2021-12-27
1
-7
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+9
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Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer
K. S. Ernest (iFire) Lee
2022-01-04
5
-308
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+377
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Add import glb from buffer
K. S. Ernest (iFire) Lee
2022-01-04
5
-308
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+377
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
36
-72
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+72
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Misc build system fixes
Aaron Franke
2021-12-10
1
-1
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+1
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Add a double-precision editor build to CI
Aaron Franke
2021-12-09
3
-14
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+14
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Remove or make verbose some debugging prints
Hugo Locurcio
2021-12-05
1
-1
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+1
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