Commit message (Expand) | Author | Age | Files | Lines | |
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* | SCons: Add unobtrusive type hints in SCons files | Thaddeus Crews | 2024-09-25 | 1 | -0/+1 |
* | SCons: Unify tools/target build type configuration | Rémi Verschelde | 2022-09-26 | 1 | -1/+1 |
* | Make "Godot source files" comment consistent in modules | Aaron Franke | 2022-08-05 | 1 | -1/+1 |
* | Modules: Don't build editor-specific classes in templates | Rémi Verschelde | 2022-03-28 | 1 | -0/+3 |
* | SCons: Format buildsystem files with psf/black | Rémi Verschelde | 2020-03-30 | 1 | -2/+2 |
* | SCons: Build thirdparty code in own env, disable warnings | Rémi Verschelde | 2018-09-28 | 1 | -2/+0 |
* | Scons: Build modules in seperate env. | Andreas Haas | 2017-12-13 | 1 | -1/+4 |
* | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | 2016-10-17 | 1 | -0/+2 |
* | modules: Clone env in each module | Rémi Verschelde | 2016-10-15 | 1 | -1/+3 |
* | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -3/+0 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+6 |