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Redot Engine – Multi-platform 2D and 3D game engine
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gridmap
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grid_map.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
-0
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+3
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Add ShadowCastingSetting to MeshLibrary / GridMap items
smix8
2024-11-27
1
-0
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+3
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-4
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+4
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Core: Integrate `Ref::instantiate` where possible
Thaddeus Crews
2024-11-10
1
-4
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+4
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-2
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+0
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Add shorthand for using singleton string names
kobewi
2024-05-11
1
-2
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+2
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GridMap: Fix physics_material property
Ricardo Buring
2024-04-10
1
-3
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+16
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Move 3D-only resources to their own folder
Aaron Franke
2024-02-26
1
-2
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+2
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Update deferred calls to use Callables
kobewi
2024-01-09
1
-3
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+1
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Update meshes list UI immeditely after setting mesh library in gridmap
jsjtxietian
2023-09-20
1
-0
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+1
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Ensure the visibility is updated when entering the tree
Chia-Hsiang Cheng
2023-08-29
1
-2
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+3
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Cleanup MeshLibrary changed signals
kobewi
2023-08-19
1
-0
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+2
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Unify and streamline connecting to Resource changes
kobewi
2023-07-17
1
-7
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+6
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Rework Navigation Avoidance
smix8
2023-05-10
1
-2
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+2
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Fix GridMap free navigation RID error spam
smix8
2023-03-21
1
-2
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+6
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Rework const on NavigationServer methods
Josh Jones
2023-01-07
1
-5
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+5
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
1
-0
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+9
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Merge pull request #70366 from quentinguidee/refactoring/fix-double-get-singl...
Rémi Verschelde
2022-12-21
1
-2
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+2
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Fix double get_singleton()
Quentin Guidée
2022-12-20
1
-2
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+2
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Change GridMap navigation_layers to be per mesh_library item
smix8
2022-12-20
1
-36
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+3
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Add GridMap collision_priority
smix8
2022-12-19
1
-3
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+18
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Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
1
-34
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+34
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Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-10
1
-0
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+2
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-4
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+4
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Fix MSVC warnings C4324, C4389, C4456, and C4459
Rémi Verschelde
2022-09-28
1
-1
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+1
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Merge pull request #64193 from smix8/navigation_gridmap_navmap_change_4.x
Rémi Verschelde
2022-09-08
1
-2
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+34
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Add GridMap function to change navigation map for baked navigation regions
smix8
2022-09-08
1
-2
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+34
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Remove / Replace old Navigation Debug Visualization
smix8
2022-09-07
1
-2
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+2
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Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-05
1
-6
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+6
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Merge pull request #64173 from smix8/navigation_debug_gridmap_edgeconnections...
Rémi Verschelde
2022-09-01
1
-1
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+178
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Add Navigation Debug for GridMap edge connections
smix8
2022-08-13
1
-1
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+178
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Replace Array return types with TypedArray 2
kobewi
2022-08-23
1
-6
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+6
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Expose Basis `set_orthogonal_index` method as a GridMap function
rafallus
2022-08-20
1
-3
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+75
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Add navigation layer bitmask helper functions
smix8
2022-06-19
1
-1
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+22
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Streamline Navigation layer function names.
smix8
2022-06-15
1
-4
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+4
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Add suffixes to all nodes and resources
FireForge
2022-06-11
1
-1
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+1
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Fix GridMap Navigation transforms and debug
smix8
2022-06-08
1
-1
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+40
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Fix GridMap applying wrong NavigationRegion transform
smix8
2022-06-08
1
-1
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+1
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Fix GridMap not adding custom mesh offsets to NavigationMesh generation
smix8
2022-05-24
1
-1
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+1
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Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-6
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+6
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-10
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+11
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-1
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+1
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Remove unimplemented set_clip() method
kobewi
2022-03-02
1
-24
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+0
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Merge pull request #58187 from jakobbouchard/notification-switch-chunk-c
Rémi Verschelde
2022-02-16
1
-2
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+3
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Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
1
-2
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+3
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Add GridMap.get_used_cells_by_item
Haoyu Qiu
2022-02-16
1
-0
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+13
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Fix GridMap memory leak
Haoyu Qiu
2022-02-08
1
-0
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+1
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