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path: root/modules/gridmap/grid_map_editor_plugin.cpp
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* Make translatable some undo/redo operations in the editorMichael Alexsander Silva Dias2019-02-211-1/+1
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-4/+4
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Get rid of gridmap error due to not yet valid cursor instance, fixes #17546Juan Linietsky2018-11-161-1/+3
* Fix warnings for operator precedence disambiguation [-Wparentheses]Rémi Verschelde2018-09-271-6/+8
* Fix selection box staying when editing a GridMapJFonS2018-09-201-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-3/+3
* Add option to move Tile/GridMap editors to another sideMichael Alexsander Silva Dias2018-08-221-14/+35
* Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLib...Michael Alexsander Silva Dias2018-08-221-49/+49
* Merge pull request #16944 from rainerdeyke/masterMax Hilbrunner2018-07-031-0/+31
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| * Add 'fill selection' command to grid map editorRainer Deyke2018-02-231-0/+31
* | Fixes logically dead code (Coverity)Crazy-P2018-04-211-2/+2
* | Use radio-button-like menu entries where applicablePedro J. Estébanez2018-03-271-6/+6
* | Merge pull request #17079 from Noshyaar/leak2Rémi Verschelde2018-03-131-2/+3
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| * | GridMapEditorPlgn: fix a leakPoommetee Ketson2018-02-271-2/+3
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* | GridMap: fix next/prev plane text, fix meta not foundPoommetee Ketson2018-03-021-3/+3
* | Fix grid mesh tile panning bug (issue 16524)poke10242018-02-281-3/+13
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* Gridmap editor now lists plane instead of floor when not horizontal.Anish2018-02-171-3/+17
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Native pan and zoom for macOSBernhard Liebl2017-11-211-0/+10
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-1/+1
* Several improvements to GridMap.Daniel J. Ramirez2017-11-091-75/+106
* Removed ontop property, added a material rendering priority system. Fixes #99...Juan Linietsky2017-09-011-2/+2
* -Largely rewrote gridmap to simplify itJuan Linietsky2017-08-271-12/+87
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add several missing Null checks in _notificationHein-Pieter van Braam2017-08-261-0/+3
* -Massive clean up to gizmosJuan Linietsky2017-08-261-293/+67
* Fix i18n bug in GridMap stringRémi Verschelde2017-08-251-4/+2
* Editor: Add some more translatable strings.Andreas Haas2017-08-251-29/+29
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-4/+4
* Some control fixes and removed useless linesGilles Roudiere2017-08-191-1/+1
* Replace GUI anchor type by a float between 0 and 1Gilles Roudiere2017-08-131-1/+1
* renamed all Rect3.pos to Rect3.positionalexholly2017-06-091-1/+1
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-3/+3
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-101/+105
* Implemented scrolling factor for smooth trackpad scrollingtoger52017-05-071-2/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-9/+9
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-528/+430
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-2/+2
* Many fixes to make exported scenes work better, still buggy.Juan Linietsky2017-02-151-56/+36
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-1/+1
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-3/+3
* Type renames:Juan Linietsky2017-01-111-15/+15
* Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky2017-01-101-1/+0
* PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky2017-01-081-1/+1
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-3/+3
* Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-051-3/+5
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-041-9/+9
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