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Redot Engine – Multi-platform 2D and 3D game engine
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gridmap
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Author
Age
Files
Lines
*
Improvements to Label's layout options
Hendrik Brucker
2021-07-04
1
-1
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+1
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Fix GridMap erase Octans
Pitanov V.V
2021-07-02
1
-1
/
+1
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
2
-7
/
+7
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-1
/
+1
*
Merge pull request #48070 from KoBeWi/greedmap
Rémi Verschelde
2021-06-17
1
-0
/
+10
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Fix GridMap still drawing when Alt+Tabbing
kobewi
2021-04-22
1
-0
/
+10
*
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Remove GridMap's "Lock View" option and a related method.
Riteo Siuga
2021-06-16
2
-23
/
+0
*
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Disable 3D-only modules when 3D is disabled
Aaron Franke
2021-06-03
1
-1
/
+1
*
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Update documentation for Transform3D
Aaron Franke
2021-06-03
1
-2
/
+2
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
4
-26
/
+25
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Merge pull request #48644 from Calinou/editor-increase-icon-saturation
Rémi Verschelde
2021-05-24
1
-1
/
+1
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Increase icon saturation by 30% for all editor icons
Hugo Locurcio
2021-05-11
1
-1
/
+1
*
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
1
-8
/
+8
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Prevent setting too big or too small Collision Mask and Layer
Rafał Mikrut
2021-04-30
1
-4
/
+8
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/
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-10
/
+10
*
Use real_t in GridMap and VariantParser
Aaron Franke
2021-03-19
1
-3
/
+4
*
Allow Navigation to be more flexible
Gilles Roudière
2021-03-15
1
-3
/
+3
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Fix visibility toggle for baked GridMaps
jfons
2021-03-12
1
-0
/
+4
*
Implement Navigation layers
Gilles Roudière
2021-03-10
3
-0
/
+22
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Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
3
-26
/
+33
*
Added GridMap description to get_bake_meshes()
Jack Linhart
2021-02-25
1
-0
/
+1
*
Fix LineEdit minimum width
reduz
2021-02-12
1
-1
/
+1
*
Removed _change_notify
reduz
2021-02-10
1
-3
/
+0
*
Make Servers truly Thread Safe
reduz
2021-02-10
1
-2
/
+3
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
4
-77
/
+43
*
Document that GridMap doesn't support visual layers or cull masks
Hugo Locurcio
2021-02-02
1
-0
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
6
-12
/
+12
*
Merge pull request #44569 from madmiraal/rename-unselect-deselect
Rémi Verschelde
2020-12-28
1
-1
/
+1
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Rename unselect to deselect
Marcel Admiraal
2020-12-21
1
-1
/
+1
*
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Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-1
/
+1
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*
Put misc. 3D tool visible instances on their own layer
Pedro J. Estébanez
2020-11-26
1
-0
/
+4
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-4
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
2
-2
/
+2
*
Fix uninitialized `GridMapEditor::node` and `InputMapEditor::setting` variables.
bruvzg
2020-10-26
1
-1
/
+1
*
Optimize SVG using `svgcleaner --multipass`
Hugo Locurcio
2020-10-25
1
-5
/
+1
*
Setting visibility on GridMap now works. Closes #41374.
Tomer Keren
2020-10-16
1
-1
/
+1
*
Link to demos from within the class reference
Aaron Franke
2020-10-01
1
-0
/
+2
*
Merge pull request #40993 from Calinou/doc-collision-layer-mask
Rémi Verschelde
2020-08-31
1
-1
/
+1
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*
Reference the online documentation in collision layer/mask properties
Hugo Locurcio
2020-08-03
1
-1
/
+1
*
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Add link titles for all links in the class reference
Hugo Locurcio
2020-08-31
1
-1
/
+1
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Add override keywords.
Marcel Admiraal
2020-07-10
1
-6
/
+6
*
doc: Sync classref with current source
Rémi Verschelde
2020-07-03
1
-27
/
+11
*
Update GridMap to use Vector3i instead of three ints
Aaron Franke
2020-07-02
4
-73
/
+85
*
Remove unused class PaneDrag
Stijn Hinlopen
2020-07-02
1
-1
/
+0
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
2
-4
/
+6
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-1
/
+0
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
2
-70
/
+134
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
5
-192
/
+0
*
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
1
-2
/
+2
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