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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
4
-8
/
+8
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
4
-0
/
+8
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
*
Optimize .hdr loading and RGB9E5 conversion
BlueCube3310
2024-08-09
2
-11
/
+22
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
4
-116
/
+116
*
Make some Image methods static
kobewi
2022-10-14
1
-1
/
+1
*
[Core] Make ImageFormatLoader extensible.
Fabio Alessandrelli
2022-09-20
3
-5
/
+6
*
Make `ImageLoader` take bit field flags
Yuri Sizov
2022-08-23
2
-3
/
+3
*
Make "Godot source files" comment consistent in modules
Aaron Franke
2022-08-05
1
-1
/
+1
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Refactor module initialization
reduz
2022-05-04
2
-4
/
+14
*
Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-13
1
-1
/
+1
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
2
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
4
-8
/
+8
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-10-12
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
4
-8
/
+8
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-3
/
+6
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
3
-7
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-2
/
+3
*
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-23
1
-0
/
+5
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-3
/
+3
*
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
4
-8
/
+8
*
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
Rémi Verschelde
2019-08-17
1
-6
/
+3
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+0
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-08-12
1
-4
/
+1
*
Cleanup unused header
Martin Capitanio
2019-01-28
1
-2
/
+0
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
4
-8
/
+8
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
2
-3
/
+3
*
SCons: Pass env to modules can_build method
Rémi Verschelde
2018-05-30
1
-1
/
+1
*
Fixes importing hdr files with extra header info
Jorn Van denbussche
2018-03-11
1
-6
/
+10
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
4
-0
/
+4
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
4
-8
/
+8
*
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
1
-2
/
+0
*
Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-21
1
-4
/
+0
*
Fix files header
Poommetee Ketson
2017-09-01
2
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
4
-4
/
+4
*
Added support for SVG
Daniel J. Ramirez
2017-08-20
2
-2
/
+2
*
TGA support based on SaracenOne's work.
Juan Linietsky
2017-06-07
1
-2
/
+2
*
Merge pull request #8990 from zer0problem/master
Rémi Verschelde
2017-06-05
1
-1
/
+1
|
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*
Fixed compiling on windows after .hdr support
zer0problem
2017-05-31
1
-1
/
+1
*
|
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-30
2
-8
/
+18
|
/
*
-Added .hdr format support
Juan Linietsky
2017-05-28
6
-0
/
+289