index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
jpg
Commit message (
Expand
)
Author
Age
Files
Lines
*
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
1
-2
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
4
-4
/
+4
*
Added support for SVG
Daniel J. Ramirez
2017-08-20
2
-2
/
+2
*
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-30
2
-2
/
+2
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
2
-6
/
+7
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
4
-0
/
+4
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
3
-42
/
+24
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-6
/
+6
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
4
-4
/
+4
*
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
1
-0
/
+1
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-1
/
+1
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
2
-3
/
+3
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
*
modules: Clone env in each module
Rémi Verschelde
2016-10-15
1
-8
/
+7
*
jpg: Make it a module and split jpgd thirdparty files
Rémi Verschelde
2016-10-15
6
-0
/
+292