Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | RendererRD: Remove binding specifier for push constants | Rémi Verschelde | 2022-02-11 | 1 | -2/+2 |
* | GPULightmapper: skip smoothen positions for flat triangles | William Deurwaarder | 2021-10-12 | 1 | -1/+11 |
* | Refactor GLSL shader compilation | reduz | 2021-04-14 | 1 | -2/+2 |
* | GLSL: Change shader type specifier from [vertex] to #[vertex] | Rémi Verschelde | 2020-05-18 | 1 | -17/+5 |
* | Style: Enforce separation line between function definitions | Rémi Verschelde | 2020-05-14 | 1 | -0/+1 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -2/+0 |
* | New lightmapper | Juan Linietsky | 2020-05-10 | 1 | -0/+170 |