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path: root/modules/lightmapper_rd/lm_raster.glsl
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* RendererRD: Remove binding specifier for push constantsRémi Verschelde2022-02-111-2/+2
* GPULightmapper: skip smoothen positions for flat trianglesWilliam Deurwaarder2021-10-121-1/+11
* Refactor GLSL shader compilationreduz2021-04-141-2/+2
* GLSL: Change shader type specifier from [vertex] to #[vertex]Rémi Verschelde2020-05-181-17/+5
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* New lightmapperJuan Linietsky2020-05-101-0/+170