| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 4 | -8/+8 |
* | Rebrand preambles to Redot | Spartan322 | 2024-10-13 | 4 | -0/+8 |
* | Use correct lightmap coefficients to ensure that the directional lightmap mod... | clayjohn | 2024-09-17 | 3 | -13/+36 |
* | Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas | BlueCube3310 | 2024-07-13 | 1 | -3/+11 |
* | Lightmapper: Ensure the atlas is big enough to fit padded UV maps | BlueCube3310 | 2024-07-11 | 1 | -1/+1 |
* | Fix lightmapper seam blending | passivestar | 2024-05-15 | 1 | -0/+1 |
* | Add denoiser range property for LightmapGI | landervr | 2024-05-15 | 3 | -12/+15 |
* | LightmapGI: Fix seam blending with directional lightmaps | BlueCube3310 | 2024-04-18 | 1 | -1/+1 |
* | Use `Vector*` component-wise `min/max/clamp` functions where applicable | A Thousand Ships | 2024-03-20 | 1 | -2/+1 |
* | Finish splitting functionality of the Vulkan and D3D12 backends into Renderin... | Dario | 2024-02-12 | 1 | -2/+52 |
* | Replace error checks against `size` with `is_empty` | A Thousand Ships | 2024-02-09 | 1 | -2/+2 |
* | Do not use a linear sampler on lightmapper when retrieving grid data. | Dario | 2024-01-26 | 1 | -1/+3 |
* | Add GLES3 infrastructure for lightmap baking in the compatibility backend | clayjohn | 2024-01-24 | 1 | -1/+1 |
* | Merge pull request #86730 from reduz/64-bit-cowdata | Rémi Verschelde | 2024-01-19 | 1 | -1/+1 |
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| * | Promote CowData to 64 bits | Juan Linietsky | 2024-01-19 | 1 | -1/+1 |
* | | Merge pull request #86583 from reduz/lightmapper-dda-fix | Rémi Verschelde | 2024-01-11 | 1 | -1/+10 |
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| * | Tiny fix for lightmapper DDA | Juan Linietsky | 2024-01-10 | 1 | -1/+10 |
* | | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 1 | -2/+2 |
* | | Merge pull request #86555 from RandomShaper/fix_warn | Rémi Verschelde | 2024-01-04 | 1 | -1/+1 |
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| * | | Fix warning in MSVC | Pedro J. Estébanez | 2023-12-27 | 1 | -1/+1 |
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* | | Merge pull request #84800 from gshadows/fix_options_range | Rémi Verschelde | 2024-01-03 | 1 | -11/+11 |
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| * | | Fix unlimited project option ranges that could cause crashes. | G-Shadow | 2023-12-22 | 1 | -11/+11 |
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* / | Fix potential integer underflow in rounded up divisions | EddieBreeg | 2024-01-02 | 1 | -11/+11 |
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* | Don't use TTR/RTR for ERR/WARN prints | Rémi Verschelde | 2023-11-12 | 1 | -2/+2 |
* | Optimize lightmapper using triangle clusters on the acceleration structure. | Dario | 2023-10-13 | 4 | -75/+288 |
* | Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CP... | Dario | 2023-10-13 | 5 | -505/+502 |
* | Re-add optional OIDN denoise as an external executable. | bruvzg | 2023-10-11 | 3 | -2/+160 |
* | Fix trace_ray() function in the lightmapper missing hits with large triangles. | Dario | 2023-10-09 | 1 | -0/+8 |
* | Merge pull request #82533 from DarioSamo/no-dilate-before-denoise | Rémi Verschelde | 2023-09-29 | 1 | -14/+6 |
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| * | Make the lightmapper not dilate before denoising. | Dario | 2023-09-29 | 1 | -14/+6 |
* | | Disable `lightmapper_rd` module in non-editor builds (and in Android editor) | Hugo Locurcio | 2023-09-29 | 2 | -2/+1 |
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* | Replace OIDN denoiser with a JNLM denoiser compute shader implementation. | Dario | 2023-09-25 | 3 | -39/+271 |
* | Fix directional LightmapGI being too dark with static lights | Hugo Locurcio | 2023-09-21 | 1 | -1/+1 |
* | Add half-pixel offset to lightmapper rasterization. | Dario | 2023-09-18 | 1 | -6/+10 |
* | Style: Harmonize header includes in modules | Rémi Verschelde | 2023-06-15 | 2 | -3/+5 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 4 | -116/+116 |
* | Add optional UV2 logic for lightmapping to primitive shapes | Bastiaan Olij | 2022-11-13 | 1 | -0/+1 |
* | Make some Image methods static | kobewi | 2022-10-14 | 1 | -41/+15 |
* | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg | 2022-10-07 | 1 | -4/+4 |
* | Implement Physical Light Units as an optional setting. | clayjohn | 2022-08-31 | 3 | -2/+8 |
* | Rename `str2var` to `str_to_var` and similar | Micky | 2022-08-26 | 1 | -2/+2 |
* | Fix some array size function definition mismatch. | Fabio Alessandrelli | 2022-08-04 | 1 | -1/+1 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 2 | -2/+2 |
* | Use integer types in Image and ImageTexture methods | FireForge | 2022-07-18 | 1 | -3/+3 |
* | SCons: Properly track codegen script dependency for generated GLSL headers | Rémi Verschelde | 2022-07-02 | 1 | -3/+1 |
* | add support for soft shadows to the lightmapper | Priyansh Rathi | 2022-06-24 | 4 | -45/+98 |
* | Clean up Hash Functions | reduz | 2022-06-20 | 1 | -15/+15 |
* | Merge pull request #60723 from reduz/refactor-module-initialization | Rémi Verschelde | 2022-05-04 | 2 | -4/+13 |
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| * | Refactor module initialization | reduz | 2022-05-04 | 2 | -4/+13 |
* | | Rename Basis "elements" to "rows" | Aaron Franke | 2022-04-29 | 1 | -9/+9 |
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