| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Static analyzer fixes: | bruvzg | 2020-12-09 | 1 | -1/+0 |
| * | Rename RD texture "type" to "texture_type" | Aaron Franke | 2020-12-04 | 1 | -3/+3 |
| * | Rename RD uniform "type" to "uniform_type" | Aaron Franke | 2020-12-04 | 1 | -34/+34 |
| * | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 3 | -3/+3 |
| * | Add override keywords. | Marcel Admiraal | 2020-07-10 | 1 | -16/+16 |
| * | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) | 2020-05-27 | 1 | -6/+6 |
| * | GLSL: Change shader type specifier from [vertex] to #[vertex] | Rémi Verschelde | 2020-05-18 | 4 | -69/+35 |
| * | Style: Enforce separation line between function definitions | Rémi Verschelde | 2020-05-14 | 4 | -0/+17 |
| * | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 6 | -52/+0 |
| * | Style: Fix missing/invalid copyright headers | Rémi Verschelde | 2020-05-14 | 2 | -0/+60 |
| * | New lightmapper | Juan Linietsky | 2020-05-10 | 10 | -0/+3138 |
