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* Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-061-2/+2
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| * Rewrite index optimization code for maximum efficiencyArseny Kapoulkine2024-11-041-2/+2
* | Fix copyright headers referring to GodotSpartan3222024-10-272-4/+4
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-112-0/+4
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* SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-251-0/+1
* Style: Harmonize header includes in modulesRémi Verschelde2023-06-151-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-052-58/+58
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Refactor module initializationreduz2022-05-042-4/+14
* Improvements and fixes to occludersjfons2022-02-071-0/+6
* Update copyright statements to 2022Rémi Verschelde2022-01-032-4/+4
* Disable 3D-only modules when 3D is disabledAaron Franke2021-06-031-1/+1
* Update with experimental mesh optimizer.K. S. Ernest (iFire) Lee2021-05-221-0/+1
* Scale error in mesh optimizer so it uses absolute scale.K. S. Ernest (iFire) Lee2021-01-111-0/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-012-4/+4
* SCons: Add explicit dependencies on thirdparty code in cloned envRémi Verschelde2020-12-181-3/+14
* Rework Mesh handling on scene importing.reduz2020-12-134-0/+121