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Redot Engine – Multi-platform 2D and 3D game engine
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meshoptimizer
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
-2
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+2
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Rewrite index optimization code for maximum efficiency
Arseny Kapoulkine
2024-11-04
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
2
-4
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+4
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
2
-0
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+4
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/
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
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Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-0
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+2
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
2
-58
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+58
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
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+1
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Refactor module initialization
reduz
2022-05-04
2
-4
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+14
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Improvements and fixes to occluders
jfons
2022-02-07
1
-0
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+6
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
2
-4
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+4
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Disable 3D-only modules when 3D is disabled
Aaron Franke
2021-06-03
1
-1
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+1
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Update with experimental mesh optimizer.
K. S. Ernest (iFire) Lee
2021-05-22
1
-0
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+1
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Scale error in mesh optimizer so it uses absolute scale.
K. S. Ernest (iFire) Lee
2021-01-11
1
-0
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+4
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
2
-4
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+4
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SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-18
1
-3
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+14
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Rework Mesh handling on scene importing.
reduz
2020-12-13
4
-0
/
+121