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path: root/modules/mobile_vr/mobile_vr_interface.cpp
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* Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-251-27/+27
* Improvements to VRS/Foveated renderingBastiaan Olij2024-05-031-3/+51
* Merge pull request #91140 from RadiantUwU/add-mobile-vr-screen-rectRémi Verschelde2024-05-021-3/+17
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| * Implement offset_rect property to MobileVRInterface to allow changing screen ...Radiant2024-05-021-3/+17
* | MobileVR: orientation is progressive and needs to be initialisedBastiaan Olij2024-04-291-1/+1
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* Add a get_system_info method to XRInterfaceBastiaan Olij2023-03-151-0/+9
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Style: Misc docs and comment style and language fixesRémi Verschelde2022-11-021-1/+1
* Implement Vector4, Vector4i, Projectionreduz2022-07-231-2/+2
* Rename OSX to macOS and iPhoneOS to iOS.bruvzg2022-07-211-1/+1
* Rename Basis get_axis to get_column, remove redundant methodsAaron Franke2022-05-031-3/+3
* Rename Basis "elements" to "rows"Aaron Franke2022-04-291-3/+3
* Improve XRInterface hooks into renderingBastiaan Olij2022-01-261-1/+1
* Adding a tracking confidence state to XRPoseBastiaan Olij2022-01-201-1/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Add support for returning the play area from XRInterfaceBastiaan Olij2021-10-191-0/+13
* Rework XR positional trackersBastiaan Olij2021-10-171-16/+40
* Change to using doubles in XR classesBastiaan Olij2021-09-211-15/+15
* Add source rectangle to blitBastiaan Olij2021-08-291-5/+5
* Adding GDExtension support to XRInterfaceBastiaan Olij2021-08-261-29/+8
* Add stereoscopic rendering through multiviewBastiaan Olij2021-06-131-17/+70
* Rename Quat to QuaternionMarcel Admiraal2021-06-041-2/+2
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-3/+3
* Fixes small typos and grammar correctionAnshul7sp12021-03-121-6/+6
* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-081-13/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Style: Fix unnecessary semicolons that confused clang-formatRémi Verschelde2020-05-191-6/+0
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-6/+12
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-7/+13
* Rename InputFilter back to InputRémi Verschelde2020-04-281-2/+3
* Renaming all ARVR nodes to XRBastiaan Olij2020-04-091-22/+22
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-1/+1
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-2/+2
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-1/+2
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1/+1
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-7/+7
* Remove obsolete GLES3 backendRémi Verschelde2020-02-131-8/+0
* A lot of progress with canvas rendering, still far from working.Juan Linietsky2020-02-111-1/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Send notifications to ARVRInterfacesBastiaan Olij2019-04-271-0/+6
* Added eye_height, changed description and fixed size of viewport issueBastiaan Olij2019-04-101-0/+13
* Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde2019-02-121-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix missing/malformed license headersRémi Verschelde2019-01-011-1/+1
* Fix warnings in Android platformRémi Verschelde2018-10-031-1/+0
* Moving lens distortion shader into drivers and adding GLES2 supportBastiaan Olij2018-10-021-83/+9
* Server platform builds (dummy) mobile_vr module.Fabio Alessandrelli2018-09-251-0/+6
* Delay initialising lens distortion shader so GLES2 doesn't crashBastiaan Olij2018-08-161-43/+62
* Reenabled module and fixed missing constBastiaan Olij2018-07-271-0/+499