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Redot Engine – Multi-platform 2D and 3D game engine
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build_scripts
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build_assemblies.py
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-1
/
+1
*
C# Assemblies can now be built with deprecated=no
Felix Bytow
2024-09-05
1
-3
/
+16
*
Update pre-commit hooks configuration to use `ruff` instead of `black`
Jakub Marcowski
2024-05-21
1
-7
/
+3
*
Enforce using .NET SDK >= 8 in modules/mono/
Paul Joannon
2024-04-23
1
-9
/
+6
*
SCons: Ensure `with` statement where applicable
Thaddeus Crews
2024-03-10
1
-2
/
+0
*
Enforce `\n` eol for Python writes
Thaddeus Crews
2024-03-09
1
-2
/
+2
*
Cleanup C# projects, code quality & style
Paul Joannon
2024-02-27
1
-2
/
+4
*
C#: Improve diagnostic messages and add help link
Raul Santos
2023-10-17
1
-1
/
+27
*
C#: Automatically generate version defines
RedworkDE
2023-06-28
1
-1
/
+15
*
Rename `float=64` SCons option to `precision=double`
Hugo Locurcio
2022-12-10
1
-8
/
+10
*
.NET: Generate SdkPackageVersions.props from version.py
Rémi Verschelde
2022-10-05
1
-0
/
+50
*
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-30
1
-5
/
+3
*
Make `push_nupkgs_local` absolute
Raul Santos
2022-09-16
1
-1
/
+3
*
Add float arg to build_assemblies.py
Almighty Laxz
2022-09-04
1
-3
/
+11
*
C#: Make GodotSharp API a NuGet package
Ignacio Roldán Etcheverry
2022-08-22
1
-6
/
+23
*
C#: Upgrade to .NET 6 (5.0 -> 6.0)
Ignacio Roldán Etcheverry
2022-08-22
1
-1
/
+1
*
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
1
-0
/
+6
*
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-08-22
1
-0
/
+306