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path: root/modules/mono/build_scripts/godot_net_sdk_build.py
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* C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry2022-08-221-55/+0
* Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry2021-03-061-7/+17
* C#: Make editor create NuGet fallback folder for Godot packagesIgnacio Etcheverry2020-10-231-0/+45