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* C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry2022-08-221-19/+25
* Fix detection of .NET Sdk from snap and allow higher versionsIgnacio Roldán Etcheverry2022-08-221-17/+60
* C#: Fallback to `dotnet --info` to determine .NET RIDIgnacio Roldán Etcheverry2022-08-221-9/+45
* C#: Begin move to .NET CoreIgnacio Roldán Etcheverry2022-08-225-701/+124
* C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry2022-08-226-338/+306
* Rename OSX to macOS and iPhoneOS to iOS.bruvzg2022-07-211-8/+8
* Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...bruvzg2022-07-071-1/+1
* Be more verbose about why msbuild tools could not be foundMarcel Admiraal2022-01-291-4/+4
* Use maximum zlib compression when generating editor translation headersHugo Locurcio2021-10-291-1/+3
* Remove unused imports in .py, SCsub and SConstruct filesAnutrix2021-10-181-1/+0
* Remove unused code related to Travis CIHugo Locurcio2021-07-011-6/+0
* Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry2021-03-061-7/+17
* Merge pull request #44105 from neikeq/mono-wasm-m2n-hookRémi Verschelde2020-12-171-1/+2
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| * Mono: Don't use -rdynamic when compiling for WASMIgnacio Etcheverry2020-12-141-1/+2
* | Mono: Add mono_bcl SCons option for a custom BCL locationIgnacio Etcheverry2020-12-061-3/+4
* | Mono: Fix Android build after #36311Rémi Verschelde2020-12-031-2/+2
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* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-1/+0
* C#: Make editor create NuGet fallback folder for Godot packagesIgnacio Etcheverry2020-10-231-0/+45
* Enable the `copy_mono_root` SCons option by defaultHugo Locurcio2020-09-251-2/+1
* Remove unused Python local variables.Marcel Admiraal2020-09-111-3/+0
* Remove unused Python imports.Marcel Admiraal2020-09-101-1/+0
* Merge python EnvironmentError, IOError and WindowsError into OSError.Marcel Admiraal2020-09-021-5/+5
* CI: Install master version of psf/blackRémi Verschelde2020-07-261-1/+2
* Mono/C#: Use /restore instead of /t:restore when buildingIgnacio Etcheverry2020-06-251-3/+1
* Fix dynamic linking of MSVC Mono with MinGW GodotIgnacio Etcheverry2020-06-151-6/+5
* C#: Add VisualStudio supportIgnacio Etcheverry2020-06-151-1/+3
* C#: Support for building with the dotnet CLIIgnacio Etcheverry2020-05-112-25/+45
* Mono: Use msbuild instead of nuget.exe for restoringIgnacio Etcheverry2020-05-092-108/+14
* Mono/C#: Add iOS supportIgnacio Etcheverry2020-03-311-13/+60
* Mono/C#: Fix MinGW build not supporting `.lib` librariesIgnacio Etcheverry2020-03-311-34/+57
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-307-304/+360
* Multiple changes to DisplayServerX11Mateo Kuruk Miccino2020-03-261-2/+2
* SCons: Drop support for Python 2Rémi Verschelde2020-03-252-9/+3
* Fix C# bindings after recent breaking changesIgnacio Etcheverry2020-03-171-36/+0
* Mono: Fix detection of Apple platforms in build scriptRémi Verschelde2020-03-051-1/+1
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-3/+3
* Fix msbuild target argumentDan Kramer2019-12-291-1/+1
* Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry2019-12-284-149/+28
* Mono: Copy native and btls libs on macOSRémi Verschelde2019-12-181-5/+6
* Support Rider as External EditorIvan Shakhov2019-12-111-1/+2
* Mono/C#: Several android fixesIgnacio Etcheverry2019-12-042-3/+32
* Mono/C#: Add option to export assemblies outside of PCKIgnacio Etcheverry2019-11-291-6/+8
* Merge pull request #33828 from neikeq/貴様Rémi Verschelde2019-11-232-7/+13
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| * Mono/C#: Prevent SCons from building API solutions in parallelIgnacio Etcheverry2019-11-222-7/+13
* | Mono/C#: Bundle libmono-btls-shared.dll on Windows if it existsIgnacio Etcheverry2019-11-191-0/+5
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* Mono/C#: WebAssembly supportIgnacio Etcheverry2019-11-132-97/+82
* Added the server platform checks to template dir and shared lib copyJoshLee09152019-10-211-2/+2
* Split the Android platform java logic into an Android library module (`lib`) ...fhuya2019-09-041-1/+1
* Fix 'android_mono_config.gen.cpp' not compiled first time it's generatedIgnacio Etcheverry2019-08-261-18/+1
* Merge pull request #31347 from neikeq/monodevelop-addinRémi Verschelde2019-08-141-2/+8
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