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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
Expand
)
Author
Age
Files
Lines
*
Haiku: Remove remnants of past WIP platform port
Rémi Verschelde
2023-09-07
1
-2
/
+2
*
UWP: Remove platform port, needs to be redone from scratch for 4.x
Rémi Verschelde
2023-09-07
1
-1
/
+1
*
C#: Automatically generate version defines
RedworkDE
2023-06-28
1
-1
/
+15
*
Rename `float=64` SCons option to `precision=double`
Hugo Locurcio
2022-12-10
1
-8
/
+10
*
.NET: Generate SdkPackageVersions.props from version.py
Rémi Verschelde
2022-10-05
1
-0
/
+50
*
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-30
1
-5
/
+3
*
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-6
/
+3
*
Make `push_nupkgs_local` absolute
Raul Santos
2022-09-16
1
-1
/
+3
*
C#: Replace libnethost dependency to find hostfxr
Ignacio Roldán Etcheverry
2022-09-07
1
-290
/
+0
*
Add float arg to build_assemblies.py
Almighty Laxz
2022-09-04
1
-3
/
+11
*
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-29
1
-1
/
+1
*
.NET: Change NETCore.App version detection to use highest match
Rémi Verschelde
2022-08-26
1
-1
/
+5
*
C#: Fix buildsystem when `dotnet --info` does not specify arch
Ignacio Roldán Etcheverry
2022-08-25
1
-1
/
+9
*
Merge pull request #55778 from aaronfranke/use-arch-btw
Rémi Verschelde
2022-08-25
1
-14
/
+10
|
\
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*
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-25
1
-14
/
+10
*
|
[macOS] Check .NET binary architecture, and search for the cross compile SDK ...
bruvzg
2022-08-25
1
-5
/
+46
|
/
*
Remove mentions of the Server platform from the Mono module
Aaron Franke
2022-08-24
1
-3
/
+2
*
C#: Make GodotSharp API a NuGet package
Ignacio Roldán Etcheverry
2022-08-22
1
-6
/
+23
*
C#: Upgrade to .NET 6 (5.0 -> 6.0)
Ignacio Roldán Etcheverry
2022-08-22
2
-2
/
+2
*
C#/netcore: Add base desktop game export implementation
Ignacio Roldán Etcheverry
2022-08-22
1
-19
/
+25
*
Fix detection of .NET Sdk from snap and allow higher versions
Ignacio Roldán Etcheverry
2022-08-22
1
-17
/
+60
*
C#: Fallback to `dotnet --info` to determine .NET RID
Ignacio Roldán Etcheverry
2022-08-22
1
-9
/
+45
*
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
5
-701
/
+124
*
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-08-22
6
-338
/
+306
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-8
/
+8
*
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...
bruvzg
2022-07-07
1
-1
/
+1
*
Be more verbose about why msbuild tools could not be found
Marcel Admiraal
2022-01-29
1
-4
/
+4
*
Use maximum zlib compression when generating editor translation headers
Hugo Locurcio
2021-10-29
1
-1
/
+3
*
Remove unused imports in .py, SCsub and SConstruct files
Anutrix
2021-10-18
1
-1
/
+0
*
Remove unused code related to Travis CI
Hugo Locurcio
2021-07-01
1
-6
/
+0
*
Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry
2021-03-06
1
-7
/
+17
*
Merge pull request #44105 from neikeq/mono-wasm-m2n-hook
Rémi Verschelde
2020-12-17
1
-1
/
+2
|
\
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*
Mono: Don't use -rdynamic when compiling for WASM
Ignacio Etcheverry
2020-12-14
1
-1
/
+2
*
|
Mono: Add mono_bcl SCons option for a custom BCL location
Ignacio Etcheverry
2020-12-06
1
-3
/
+4
*
|
Mono: Fix Android build after #36311
Rémi Verschelde
2020-12-03
1
-2
/
+2
|
/
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
C#: Make editor create NuGet fallback folder for Godot packages
Ignacio Etcheverry
2020-10-23
1
-0
/
+45
*
Enable the `copy_mono_root` SCons option by default
Hugo Locurcio
2020-09-25
1
-2
/
+1
*
Remove unused Python local variables.
Marcel Admiraal
2020-09-11
1
-3
/
+0
*
Remove unused Python imports.
Marcel Admiraal
2020-09-10
1
-1
/
+0
*
Merge python EnvironmentError, IOError and WindowsError into OSError.
Marcel Admiraal
2020-09-02
1
-5
/
+5
*
CI: Install master version of psf/black
Rémi Verschelde
2020-07-26
1
-1
/
+2
*
Mono/C#: Use /restore instead of /t:restore when building
Ignacio Etcheverry
2020-06-25
1
-3
/
+1
*
Fix dynamic linking of MSVC Mono with MinGW Godot
Ignacio Etcheverry
2020-06-15
1
-6
/
+5
*
C#: Add VisualStudio support
Ignacio Etcheverry
2020-06-15
1
-1
/
+3
*
C#: Support for building with the dotnet CLI
Ignacio Etcheverry
2020-05-11
2
-25
/
+45
*
Mono: Use msbuild instead of nuget.exe for restoring
Ignacio Etcheverry
2020-05-09
2
-108
/
+14
*
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-31
1
-13
/
+60
*
Mono/C#: Fix MinGW build not supporting `.lib` libraries
Ignacio Etcheverry
2020-03-31
1
-34
/
+57
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
7
-304
/
+360
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