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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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mono
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csharp_script.h
Commit message (
Expand
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Author
Age
Files
Lines
*
Remove multilevel calls
George Marques
2020-07-24
1
-4
/
+0
*
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-124
/
+129
*
Mono/C#: Fix values not updated in remote inspector
Ignacio Etcheverry
2020-05-22
1
-0
/
+6
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-8
/
+4
*
Inherited C# scene not inheriting parent's fields
pepegadeveloper123
2020-05-11
1
-1
/
+2
*
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-21
1
-0
/
+2
*
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
1
-1
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-4
/
+4
*
Mono/C#: Optimize the way we store GC handles for scripts
Ignacio Etcheverry
2020-03-17
1
-5
/
+11
*
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-03-17
1
-36
/
+63
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-4
/
+4
*
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-28
1
-1
/
+1
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-5
/
+5
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-4
/
+4
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-1
/
+1
*
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-02-12
1
-2
/
+26
*
Mono/C#: Lighten up unsafe reference checks
Ignacio Etcheverry
2020-01-23
1
-2
/
+3
*
Mono/C#: Add error checks to detect possible Reference leaks
Ignacio Etcheverry
2020-01-13
1
-0
/
+8
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono: Fix build errors with tools=no
Ignacio Etcheverry
2019-07-08
1
-1
/
+3
*
C#: Fix some crashes during assemblies reloading
Ignacio Etcheverry
2019-07-08
1
-0
/
+1
*
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-05
1
-1
/
+21
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+1
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+1
*
Unexpose subclasses of ResourceFormatLoader and -Saver
Rémi Verschelde
2019-06-18
1
-2
/
+0
*
Android build and export for the mono module
Ignacio Etcheverry
2019-06-03
1
-1
/
+0
*
Merge pull request #28099 from lupoDharkael/fix-completion
Rémi Verschelde
2019-06-03
1
-1
/
+1
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*
Fix code completion not working with class_name
lupoDharkael
2019-04-16
1
-1
/
+1
*
|
C#: Implement ScriptInstance::to_string
Ignacio Etcheverry
2019-05-24
1
-0
/
+2
*
|
C#: Marshalling support for IEnumerable<> and IDictionary<,>
Ignacio Etcheverry
2019-05-18
1
-1
/
+2
*
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Mono: Lazily load scripts metadata file
Ignacio Etcheverry
2019-04-26
1
-3
/
+12
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/
*
Fixes #17233 allowing C# to override _GetPropertyList
Nuno Cardoso
2019-04-12
1
-0
/
+1
*
Mono: Partially implement some Godot debug api functions
Ignacio Etcheverry
2019-03-07
1
-6
/
+11
*
Mono: Fix crash when re-using script binding after domain reloading
Ignacio Etcheverry
2019-03-07
1
-0
/
+3
*
Use script instance binding for objects constructed from C#
Ignacio Etcheverry
2019-02-09
1
-1
/
+4
*
Mono: Lifetime fixes for CSharpInstance and instance binding data
Ignacio Etcheverry
2019-02-03
1
-1
/
+18
*
Mono: Cleanup
Ignacio Etcheverry
2019-02-03
1
-2
/
+2
*
Mono: Fix hot reload build errors and cleanup
Ignacio Etcheverry
2019-01-22
1
-7
/
+4
*
Merge pull request #24877 from neikeq/issue-24280
Rémi Verschelde
2019-01-10
1
-0
/
+5
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*
Fix properties being lost when reloading placeholder GDScript instance
Ignacio Etcheverry
2019-01-10
1
-0
/
+5
*
|
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
|
Merge pull request #19501 from Zylann/custom_loaders
Rémi Verschelde
2018-12-16
1
-0
/
+2
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*
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Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-15
1
-0
/
+2
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*
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Implement CSharpScript::get_script_method_list and related functionality.
Ben Rog-Wilhelm
2018-12-07
1
-2
/
+2
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/
*
Fix crash due to ~CSharpInstance() being called on freed instance
Ignacio Etcheverry
2018-12-01
1
-0
/
+3
*
Implement CSharpScript::is_valid()
Ignacio Etcheverry
2018-11-30
1
-1
/
+1
*
Merge pull request #24091 from neikeq/ii
Ignacio Etcheverry
2018-11-30
1
-10
/
+21
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*
C#: Improve tool script support and fix reloading issues
Ignacio Etcheverry
2018-11-30
1
-10
/
+21
*
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Allow signal connecting even if script is invalid (only when compiled with to...
Juan Linietsky
2018-11-27
1
-0
/
+2
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