Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [C#] Unexpose `GodotSharp` | A Thousand Ships | 2024-05-04 | 1 | -1/+0 |
| | | | | | This class seems to have been exposed accidentally, and breaks documentation on non-mono builds, requiring hacks | ||||
* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version of module docs to 4.2 | Yuri Sizov | 2023-07-05 | 1 | -1/+1 |
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* | Add information about file extension to GDScript, CSharpScript, and Shader | MewPurPur | 2023-06-22 | 1 | -1/+1 |
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* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
| | | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | ||||
* | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde | 2021-11-15 | 1 | -1/+1 |
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* | Enable mono editor build in CI | qarmin | 2021-11-09 | 1 | -4/+1 |
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* | doc: Update links to latest documentation after content reorganization | Rémi Verschelde | 2021-10-06 | 1 | -1/+1 |
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* | Add link titles for all links in the class reference | Hugo Locurcio | 2020-08-31 | 1 | -1/+1 |
| | | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | ||||
* | Document Mono-specific classes | Hugo Locurcio | 2020-06-18 | 1 | -0/+5 |
| | | | | This fully documents all Mono-specific classes. | ||||
* | doc: Sync classref with current source | Rémi Verschelde | 2020-02-18 | 1 | -2/+2 |
| | | | | Handle removal of Pool*Array types and other recent changes. | ||||
* | doc: Drop unused <demos> tag | Rémi Verschelde | 2019-04-19 | 1 | -2/+0 |
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* | doc: Bump version to 3.2 | Rémi Verschelde | 2019-04-01 | 1 | -1/+1 |
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* | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 |
| | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | ||||
* | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 |
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* | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
| | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
* | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 |
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* | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 1 | -1/+1 |
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* | doc: Remove revision.module_config from version string | Rémi Verschelde | 2017-11-15 | 1 | -1/+1 |
| | | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | ||||
* | Added mono module | Ignacio Etcheverry | 2017-10-03 | 1 | -0/+21 |