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path: root/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj
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* Bump version to 4.4-devRémi Verschelde2024-08-151-1/+1
* Dotnet: Fix attributes for `sln`/`csproj` filesThaddeus Crews2024-05-031-1/+1
* Fill copyright field in .csproj filesKonstantin Kretov2024-04-261-0/+1
* Merge pull request #87253 from van800/van800/analyserRémi Verschelde2024-02-211-2/+1
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| * provide analyser corresponding to the GD0001 and GD0002, add ClassPartialModi...Ivan Shakhov2024-02-211-2/+1
* | C#: Add analyzer release trackingRaul Santos2024-02-191-0/+5
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* C#: Fix to allow usage of [MustBeVariant] in generic typed attributesAlberto Vilches2024-01-211-1/+1
* Bump version to 4.3-devRémi Verschelde2023-11-291-1/+1
* C#: Suppress NU5128 warningRaul Santos2023-07-151-0/+1
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
* C#: Make GodotSharp API a NuGet packageIgnacio Roldán Etcheverry2022-08-221-8/+0
* C#: Add source generator for properties and exports default valuesIgnacio Roldán Etcheverry2022-08-221-1/+1
* C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry2022-08-221-2/+2
* Add a simple C# .editorconfigAaron Franke2021-07-231-2/+3
* Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry2021-03-061-0/+40