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path: root/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotEnums.cs
Commit message (Expand)AuthorAgeFilesLines
* Implement [ExportToolButton]Paul Joannon2024-11-181-1/+2
* Implement typed dictionariesThaddeus Crews2024-09-041-1/+2
* Add PackedVector4Array Variant typeK. S. Ernest (iFire) Lee2024-05-031-1/+2
* Reorder PropertyHint enum to avoid breaking compatRaul Santos2023-05-121-1/+2
* C#: Renames to follow .NET naming conventionsRaul Santos2023-01-271-12/+12
* Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for scriptAaron Franke2023-01-241-8/+9
* PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke2023-01-241-1/+1
* Removed unused property hints and `Object::get_translatable_strings()`Juan Linietsky2023-01-091-27/+17
* Fix out of sync PropertyUsageFlags for csSilc Renew2022-12-161-16/+15
* C#: Synchronize Godot enums with coreRaul Santos2022-11-191-23/+25
* C#: Add source generator for signals as eventsIgnacio Roldán Etcheverry2022-08-221-0/+14
* C#: Add source generator for properties and exports default valuesIgnacio Roldán Etcheverry2022-08-221-0/+134