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path: root/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
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* Add fine-grained disabling of SourceGeneratorsAlex de la Mare2023-03-251-1/+1
* Update modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsI...Treer2023-02-011-1/+1
* Qualify Console's namespace to avoid mixup with plugin's objectsTreer2023-01-311-1/+1
* C#: Rename `Object` to `GodotObject`Raul Santos2023-01-271-2/+2
* Use `.generated` suffix for generated C# codeRaul Santos2022-10-221-1/+1
* C#: Fix exported game crash because of uninitialized callbacksIgnacio Roldán Etcheverry2022-08-291-1/+4
* C#: Initial NativeAOT supportIgnacio Roldán Etcheverry2022-08-221-3/+5
* C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry2022-08-221-0/+58